Left 4 Dead 2

Left 4 Dead 2

The Extinction
51 Comments
nice song in it, the map is great and I play this gayme since it came out , your map is 9/10 to me :3
Trunten  [author] 22 hours ago 
With all due respect
Let's please keep comments in English
Thank you
VictorZ 18 Jul @ 2:48am 
The difficulty is a bit too high, especially too much witches
Ghost Bridge 17 Jul @ 10:20am 
tanks with big ass hordes in finale
momasosjuan 16 Jul @ 11:36pm 
deserves a sequel
Leon 16 Jul @ 7:44am 
A high difficulty campaign that keep playing custom BGMs in the background just like the old school FPS games. Don't expect for any direction arrows because 3 maps except finale it's free to explore. I suggest explore for supplies beforehand in first map because after unlocking the alarm door the game will keep throwing hordes at you with no brake. Thus, getting a melee are recommended to clear the path. Second and third map is a lot easier than the first but you still need to know where to go. You can camp on a big rock near the generator in finale but those gas cans is a pain in the pants because they are far away. All saferoom doors on map start can be interact once only so if you have installed L4B mod, don't go back in after came out, otherwise...
ilcannibal  [author] 15 Jul @ 1:29pm 
@trunten,

we've filed a complaint on it, hopefully they resolve it soon

That fraudulent account was closed and stolen content removed - thanks
Trunten  [author] 15 Jul @ 10:57am 
With all due respect
Let's please keep comments in English
Thank you
botian 15 Jul @ 10:43am 
good music
Kestila 15 Jul @ 9:40am 
the finale was enjoyable, but I feel like the timer between inserting the final gas can and the two tanks spawning could be a bit shorter :steamhappy:
Trunten  [author] 15 Jul @ 9:27am 
we've filed a complaint on it, hopefully they resolve it soon
ilcannibal  [author] 15 Jul @ 8:11am 
@linzechuan也中生的,

Thanks, this person will be reported for copyright & trademark infringement including invasion of privacy.
Ridge ZXA 14 Jul @ 10:24pm 
very good but ending was alright 8.9/10
原来如此,我会再玩玩看:steamthumbsup:
ilcannibal  [author] 14 Jul @ 10:48am 
Still adjusting finale script, thanks for the input...
anny 14 Jul @ 9:12am 
I legit cant tell im just bad or the finale on Expert spams so much CI that it's unbearable 😭

anyway theres a godspot in the finale to the left side on one of the truck so this map basically hard from the gascan part, the rest are fine
Nitrous 14 Jul @ 9:11am 
Good campain. Just the finale, can you decrease the number of CI spawned? Also the second tank spawn with the horde is not the good idea I think. Thanks for the campaign!
ilcannibal  [author] 13 Jul @ 12:14pm 
@博麗無夢セレスティア,

谢谢,地图 1 和 3 有三条随机路径。
ilcannibal  [author] 13 Jul @ 12:10pm 
@老栗脂奇遇记,

Hint: Betrayal & Extinction are connected like the DeadCity Series. I am grateful you played - thanks
老栗脂奇遇记 13 Jul @ 5:38am 
WAM,is that road besides the beach in finale paste from The Betrayal?it looks so familiar
SparkyBlue21 13 Jul @ 5:26am 
Overall, a difficult but fair and very enjoyable campaign. Completed on Expert with the Left 4 Bots 2 Add-On, with only 1 restart in the finale.

If you dare to complete this in Expert, you must be very patient, and exploration is heavily recommended.

10/10, amazing work.
SparkyBlue21 13 Jul @ 5:25am 
Chapter 1 is brutally intense especially if exploration is not in your vocabulary. This map has a lot of optional places to go but they reward you with very generous amount of supplies, so much to the point that even if you get confused, you'll always have enough resources as long as you spend them wisely.

Chapter 2 in my opinion is balanced despite facing 2 Tanks and even on Expert. There are a lot of throwables given to you at this point and there's so much cover to juke them.

Chapter 3 is very good, though not as intense as the previous chapters. My only complaint here is that it has a bit of the "Chernobyl" Syndrome, where it sometimes spawns commons on places you already cleared.

I've got no complaints on the finale. Despite the gas cans being very far, supplies are EVERYWHERE and as long as you use them wisely, you'll have no problems getting by.
场景依然很出色,而且复用情况不是那么明显了,第一关两条RNG路线汇集在一个警报点很有意思,地图自带的音乐非常有沉浸感
Inzo 13 Jul @ 4:34am 
Me and the bots are happy
ilcannibal  [author] 13 Jul @ 12:39am 
@gen X,

So many things are "confusing" at first, until you learn through patience. Yet these people want the easy way out with someone holding their hands, because they can not think for themselves.

Looks like you all were having fun in the video you posted, let me say thanks.
Inzo 12 Jul @ 8:27pm 
Good map but very confusing because most of the cha are very open
nooblecup 12 Jul @ 4:37pm 
first ch is like twice as long as ch2 and 3 combined, cool finale though
banana mayo sandwich 12 Jul @ 12:28pm 
It's fine for the most part. Map 1 is way too open when you consider the intended path which I wasn't aware of until I watched the gameplay linked in the comments. It should be made more obvious where you need to go and that you need every survivor in the room to open the alarmed door. The doors might be highlighted, but when I stumble into a dark room with an ammo dump and a long ramp behind me, I assume I'm grabbing ammo for a long journey into the tunnel. All the other maps are just ok. You can easily cheese the finale with a sniper because of the massive sight line from the dock to where the commons and specials spawn. The can distance isn't too bad, but I can definitely see how some players could struggle.
oompaville 12 Jul @ 10:57am 
map was ok little bit confusing on where to go finale was meh gas cans was way too far could at least put them all in a CEDA trailer so it makes sense other then that ok gameplay 6/10.
Torau 12 Jul @ 5:21am 
Map is alright, a little bit confusing on chapter 2 :marten_sip::steamthumbsup:
kurochama 12 Jul @ 1:32am 
So far there's no problem. The gascans on the finale seems a little farther, but I don't mind as I usually order a bot to do the scavenge while I do the job to cover him from zombies :steamhappy: .

Probably more events could be added if you want. As you've introduced objecr interactions early in map 1 on the corpse & police car, you can also add some missions to find keys to open some locked doors or some spare parts to fix a generator or some engines. Probably it's also possible to make the generator on the finale get overheated or broken to slightly prolong the finale to give another mission to collect tools for fixing it (like the jammed generator in Crash Course, but this time it needs to collect items beforw fixing it).
ilcannibal  [author] 11 Jul @ 11:58pm 
Extinction Music Mods, if anyone interested is designed with custom sounds & music. Go help support Big_Cheese_5 [author] by installing his awesome sounds for custom maps.
Bakhorin 11 Jul @ 8:05pm 
спасибо
thank you
ClaudioAR 11 Jul @ 5:01pm 
Left 4 Dead 2 - The Extinction Completo #Left4Dead2 #TheExtinction #Zombies #Gameplay #Videojuegos
https://youtu.be/I84B_zKmW08
Big_Cheese_5 11 Jul @ 2:27pm 
I'm almost finish with the music mods too, just changing the few music then testing it.
I really love the replayability in this Campaign, i just figure out the 3rd Stage and it look really nice
ilcannibal  [author] 11 Jul @ 2:03pm 
@Big_Cheese_5,

Let me take a slice of that cheese, thanks for your wonderful support. I will see what I can do to update.
walten223 11 Jul @ 2:00pm 
new icanibal campaing YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAHHHH
Big_Cheese_5 11 Jul @ 12:50pm 
Decent Map, the second and the 3rd stage are really quick to complete.

The second Stage: you should have like a second gate or a security door, that you need to look for a corpse to find it and unlocked it, while the onslaught continue,
3rd stage (very recently build): Also should have like a nonstop onslaught with 6-10 second break, while giving the players some Ammo and Pills around the map to give the player something in-case of running out of ammunition or something to survive in a higher difficulty mode, then by the of the bridge a tank should spawned attempt to block the survivors path
ilcannibal  [author] 11 Jul @ 11:39am 
@Noah Berdee,

Thanks for your advice, very helpful. I will look into the script and hopefully resolve SI issues & difficulty.
Noah Berdee 11 Jul @ 10:03am 
Idk if this is just me or not but the finale in Advance (and presumably Expert) is almost impossible solo/with bots. There are too many common infected (but no Special for some reason) and when I switch to Normal the spawn went back to normal. Also the gas cans are a little too far apart in my opinion. But overall pretty good campaign, just the finale need fixing.
ilcannibal  [author] 11 Jul @ 9:32am 
@alfons,

You need to start finale by pressing on generator on the beach.
MyoRi_(묘리)♥ 11 Jul @ 3:49am 
pretty good and fun map! But don't play with bots..they get dumber in the final chapter..8.5/10 :steamhappy::Dave_thumb2:
alfons 🙂 11 Jul @ 3:42am 
We can't seem to find the gas can in the finale. We looked around the entire map and there isn't a single gas can in sight, softlocking us. The only gas cans we saw were static green gas cans that we can't pick up.
kurochama 11 Jul @ 1:49am 
Oh, this is the new one...? I'm going to try it soon :steamhappy:
RɅiZΞN 11 Jul @ 12:24am 
Very nice, keep it up!
ilcannibal  [author] 10 Jul @ 11:23pm 
@举报我的人是Sabine,

Thanks, glad you enjoyed...