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I'm planning a youtube tutorial series on setting up Firefight levels!
its just very interesting because i only do marksman/pp in reach! i never feel pigeonholed into that combo in odst. our experience differences are very funny
also youve done such an amazing job, you really have!! i wish i had your talent, there are so many maps id like to bring to firefight too, such as the pit, tempest and highlands.
I'm also very passionate about the Halo 3 sandbox! So much so that I spent over a year bringing Reach maps over because I hate the way Reach plays lol After spending hours and hours back in the day doing the Vidmaster I grew a bit tired of the PP/Automag combo.
sorry for the essays, im just very passionate about 3/odsts sandbox and genuinely find it to be very well rounded- unlike reach :)
a lot of it just comes down to positioning. if youre using for example the assault rifle and shotgun, grenades can be used to funnel enemies into desirable locations and split up crowds so you can focus on one elite with either the ar from distance, or shotgun up close. the assault rifle is generally quite well rounded and can do a lot against a crowd of enemies, shielded or not, while the smg is really good against drones but it can also pepper shields, also at a much larger distance than the assault rifle. the plasma rifles can do the same thing, and are incredibly effective weapons for team play as they allow you to rapidly shield strip crowds of enemies for your teammates to follow up on- at a much faster rate than the pistol too
Once I determine the best way to manage two sets of tags I will be releasing a vanilla version though.
do you think versions without the balance changes would be possible, so the maps fit into the vanilla experience?