Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Panzergrenadier
77 Comments
Panzergrenadier Robert  [author] 18 Jul @ 2:42am 
@IZZ_MIR_WAYNE_ . Hi, its not planned at the moment ,sorry, Will add more vehicles to this mod soon,thanks
IZZ_MIR_WAYNE_ 18 Jul @ 2:26am 
Great mod! Would it be possible to make it compatible with MACE?
Panzergrenadier Robert  [author] 17 Jul @ 1:09am 
@minimalmike , Its possible , but I dont know when, first I will finish the conquest, will add more stuff to Germany, after that I will consider to add to skirmish, will see, thanks
minimalmike 17 Jul @ 12:51am 
is it possible to merge this mod with the all units skirmish mod? would love to use in last stand
Panzergrenadier Robert  [author] 16 Jul @ 11:42am 
@Buds234. In the future is possible I will add more camos to Tigers, Panthers and other tanks, vehicles. I think its not compatible with Hortens Frontline, as both mods add different vehicles
Buds234 16 Jul @ 11:17am 
Its really cool, I wish there was more camos into panther and king tiger or F/G models like in the "hortens frontline " mod

Btw are both compatible?:steammocking:
Panzergrenadier Robert  [author] 16 Jul @ 2:37am 
@Gurra2000 , Hi , I checked and for me its working, have you updated the base game? I think you need to update, thanks
Panzergrenadier Robert  [author] 16 Jul @ 2:15am 
@Gurra2000 , I will check now where is the problem and try to fix it, thank you
Gurra2000 16 Jul @ 1:44am 
Im getting an error message about a mounted mg when i try to start a battle
Panzergrenadier Robert  [author] 15 Jul @ 6:32am 
@Slow n Retarded . I,m not sure will add something to USSR or US , but I think I will modify the resource for bots so they have more units to balance the game, the player has a lot of help and new things will be added to Germany , so I don't want to be to easy for the German side player. Thank you.
Slow n Retarded 15 Jul @ 3:17am 
Would it be at all possible to make a US and USSR equivalent of this mod? As a filthy casual, this mod is enjoyable.
Panzergrenadier Robert  [author] 10 Jul @ 12:17am 
しんどう あやねの, Yes I changed the rpg_heat ammo pattern, probably I will re-evaluate the values, do some testings and lower the value.
By the way I found the reason why bazooka is op (even I change the damage and the penetration to 1 it can still kill the tanker of tiger king ) The energy in "rpg_heat_ammo.pattern” was changed from 3 to 12 and it is the ammo data that the bazooka ammo take 🤓
Thank you very much :BL3Thumbsup:
Panzergrenadier Robert  [author] 9 Jul @ 3:14pm 
@しんどう あやねの猫 , Hi , I checked and the USA bazooka (all types) was not changed . Its all vanilla values, so the 500 damage to human health is in base game, was not changed, you can reduce if you want , so Yes they can knock out a tiger.
Panzergrenadier Robert  [author] 9 Jul @ 10:00am 
@しんどう あやねの猫, I remember that I changed just for Panzerschreck, I will check after finish work, thanks
How do I make bazooka less op ?did you change that?I lost my two 8star tiger 😡 I try to change the stuff/bazooka.weapon(maybe) damage 500to100 but still I lost my tank easily
飞起来 7 Jul @ 1:09am 
OK
:gohwehrmacht:
Panzergrenadier Robert  [author] 7 Jul @ 1:07am 
@しんどう あやねの猫. Yes the resource was changed now the enemy is more stronger, you can change the resources for your needs. Thanks
Panzergrenadier Robert  [author] 7 Jul @ 1:04am 
@飞起来 You need to research the engineers so you can build emplacements, research aufklarer(recon) unit after brandenburgers, now the enemy is stronger yes
I just deleted the resource_ .set
It fixed 😁
sir it’s a good mod but did you change the gamelogic.pak? After my test,shutdown your mod my own changes on manpower in the conquest will be fixed it’s normal yesterday evening I really like your mod can you tell me how to fix it?
飞起来 6 Jul @ 6:05pm 
Just after you released the update yesterday。
飞起来 6 Jul @ 6:02pm 
After the update,What should we do to defend against the enemy and send soldrers?
:steamthumbsup:
Panzergrenadier Robert  [author] 5 Jul @ 11:34am 
@rob . Your welkome. You need to download the Jubilee DLC and after that add to your Library in Steam, try to fix the Jubilee DLC possibly that causing the crash.
rob 5 Jul @ 11:27am 
Muchas gracias por tu interés y dedicación. Un saludo.
rob 5 Jul @ 11:21am 
Hola de de nuevo, tengo the Jubilee DLC pero no me funciona bien, cuando lo ejecuto me sale el fondo en negro y no se nada. no se como se manda el registro del juego, no me manejo bien con estas cuestiones. Lo siento.
Panzergrenadier Robert  [author] 5 Jul @ 10:44am 
@rob . Do you have the Jubilee DLC ? (its free) What error you get? you can send me the game log in private message,thanks
rob 5 Jul @ 10:17am 
Hola de nuevo, acabo de probar a cambiar el idioma del juego de español a ingles y ocurre lo mismo, no tengo ningún mod activo.
Panzergrenadier Robert  [author] 5 Jul @ 10:06am 
@rob. Hola, probably you have you'r game language set to spanish, try to set to english lets see if works. You have other mods activated also? Thanks
rob 5 Jul @ 9:53am 
Hola buenas tardes, tu mod tiene una pinta muy interesante, ante todo gracias por el trabajo realizado. Tengo tu mod descargado he instalado pero para aplicarlo tengo problemas, entro en el apartado EXTRAS del juego, lo aplico y se sale del juego. Espero ayuda, muchas gracias.
Panzergrenadier Robert  [author] 22 Jun @ 1:07pm 
@17th21stlancers . yes it is added
17th21stlancers 22 Jun @ 11:37am 
did u add that feldgendarmerie stuff yet?
Panzergrenadier Robert  [author] 15 Jun @ 2:20pm 
Nikolas, I think its not compatible but you can try it
Nikolas AF 15 Jun @ 1:10pm 
It's compatible with War over Europe?
Panzergrenadier Robert  [author] 14 Jun @ 10:37pm 
@aeON. You can try it, maybe will work, depend on the load order of the mods to.
aeON 14 Jun @ 5:47pm 
So i think this is obvious but this wouldn't be compatible with mods that alter damage and range right? Like the IAEM mod?
STUG III 14 Jun @ 9:01am 
oh okay thanks
Panzergrenadier Robert  [author] 14 Jun @ 8:44am 
STUG III. I did not tryed iff works in skirmish, battlezones, last stand, I did not added the new squads to doctrines, possibly just the old squads work with the new uniforms
STUG III 14 Jun @ 8:14am 
oh i thought this mod was MP only cause the panzergrenadiers skins also worked in it i misunderstood
Panzergrenadier Robert  [author] 14 Jun @ 6:45am 
@STUG III . this mod is also for conquest, I dont think you can play it in skirmish
STUG III 14 Jun @ 6:43am 
Is It possibly to make It so tanks can have bushes on them and soldier have leafs on there helmets like in the W.H.U.B.U Mod i would play W.H.U.B.U but they focus more on conquest and Im a MP/Skirmish person
Panzergrenadier Robert  [author] 14 Jun @ 3:06am 
FR didier , I think I find the problem, will be fixed in next uppdate, thanks for letting me know
Panzergrenadier Robert  [author] 14 Jun @ 12:46am 
FR didier, I will ask other players, other did not reported this issue, I wil do more tests today
Panzergrenadier Robert  [author] 14 Jun @ 12:33am 
@FR didier. I tested last night some soldiers and the engineers, did not show me chinese words, try to activate just this mod and deactivate other mods please, lets see its show then chinese words, thanks
FR didier 14 Jun @ 12:20am 
hello,
so it is not possible to enclose screen capture but, with only your mod activated:
-for the mg34 if I put my mouse pointer to add the balistic shield, there are chinese words who appears.
-same thing with engineers. if I want to build a bunker chinese words appears...
Panzergrenadier Robert  [author] 13 Jun @ 10:26pm 
STUG III, we dont have dc server, not yet
STUG III 13 Jun @ 4:06pm 
do you have dc server?
17th21stlancers 13 Jun @ 3:24pm 
FUCK YEA!!!!!! im so hyped bro
Panzergrenadier Robert  [author] 13 Jun @ 2:22pm 
@17th21stlancers Feldgendarmerie will be in next update, check the last photos