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Central (Bradford) Starting Soldier [BETA]
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3439264415
The following two abilities appear to be responsible:
CentralCloseRangeDebuff
CentralCloseRangeDebuff2
P.S. Thank you for creating the mod I’ve always wanted.
Honestly, that’s why I keep giving feedback — because I genuinely want to use this mod without any problems.
AbiziOTS_BattlefieldAnalysis
AbiziOTS_LeadByExample_Leader
AbiziOTS_MightLookAtThis_Source
N7BattlefieldAwarenessTrigger
S115_CoverArea
It would be greatly appreciated if these could be addressed in a future update.
Wishing you a great day!
That toggle's a great idea.
[WOTC] LordAbizi's Battlefield Leadership Training
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2974710943
...causes flyover texts to spam at the beginning of every turn. The officers added by this mod grant various stat buffs to nearby soldiers, and it appears these buffs are triggering all types of bond-related effects.
When there are no officers from this mod in the squad, the flyover spam issue does not occur, so I suspect this mod might be one of the causes. Could you please look into this and prevent those abilities from triggering flyover texts?
Something like actual negative (or mostly-negative) effects upon forming Negative Bonds where you'd actually consider *not* taking two soldiers together on a mission, and maybe adding a Couples Therapy slot to the Training Center to reset such negative bonds.
As for smoke it should trigger positive cohesion (green message). Smoke is a support ability.
Also the smoke triggers it. Im using the normal smoke, but I have some mods that modifies it, like Rusty Concealing Smoke and Blinding Smoke. Maybe blinding does a negative cohesion since it blinds to enemies, but not to allies, but still triggers the cohesion.
now all what's left, is dialogues, perks allowing special replies and personal quests