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if you miss some mods for rimworld (or especially find some missing ones) feel free to check and post here too:
https://steamproxy-script.pipiskins.com/workshop/discussions/18446744073709551615/2659870916608451301/?appid=294100
https://cdn.discordapp.com/attachments/888292133918896159/888292185332678656/ArmorMod_Build_41_Patch-a_backup_from_sep2020.zip
The author is an asshat by taking it down, I wanted to have a look at the code to learn and figure out something I want to do
Advanced Gear is actually comprised of a bunch of modular mods, all of which can be found on planetalgol's workshop page. One of the modules just so happens to be the ArmorMod Build41 patch, which has this mod as a dependency. Same goes for the PlayerTraps mod (Which is still functional on IWBUMS 41.50 by the way) but I haven't checked which module has it as a dependency.
You can go on planetalgol's workshop page and cherry-pick modules you want while avoiding the ArmorMod Build41 patch.
As for the inability to move items to backpacks/pockets: I'm not totally sure this mod is the culprit, because I don't have the same issue. Make sure you don't use AdvancedGear along with ArmorMod Build41, because it's already included.
https://pastebin.com/3wj4XJEi
There is also some WEIRD icons appering on the inventory near dead Z`s or on the player when you get hurt:
https://imgur.com/a/CP6zyse
Anyone can make a fix? i am trying really hard but my code skills are near to 0.
It does not matter if you use it with or without the patch.. IT IS BUGGED.
and no one is gonna do that since build 41 DOES support clothe models etc.
This is the mod that seems to fix this mod, if you want to use it
2. question : did you change `armor.lua` (function ArmorInitCheck(player) removing one if ?
3. in my 'fixes' i replaced `\Armor\media\lua\client\isui\ISInventoryPane.lua`
you can download/check it here
https://www.dropbox.com/s/e36phe431c2ge1b/Armor_IWBUMS_ISInventoryPane.7z?dl=0
i fixed the armor part but Hydrocraft is broken vs IWBUMS
and for now i failed to find all the issues to fix it myself
to prevent issues `window.lua` i renamed to `armorwindow.lua`
please rename CompassWindowCreate to ArmorCompassWindowCreate
to avoid it collide with other mods
function ArmorCompassWindowCreate()
ArmorWindow = ArmorWindow:new(35, 250, 375, 455)
ArmorWindow:addToUIManager();
ArmorWindow:setVisible(false);
ArmorWindow.pin = true;
ArmorWindow.resizable = true
end
Events.OnGameStart.Add(ArmorCompassWindowCreate);