RimWorld

RimWorld

Allow Tool
2,120 Comments
ToooMuchSalsa 12 hours ago 
Seems the Haul urgently order doesnt work and spits back an error
AllowTool.WorkGiver_HaulUrgently provided target Thing_Leather_BlackChitin385303 but yielded no actual job for pawn Ulivein. The CanGiveJob and JobOnX methods may not be synchronized.
Hykal 15 hours ago 
This may be a dumb question because I've never thought of it but should I put Allow Tool before or after Pick Up and Haul.
Wesir 16 hours ago 
I was getting an error whenever I tried to use this but managed to fix it, deleting everything in the workshop folder for rimworld (steamapps\workshop\content\294100) and doing a verify integrity seemed to fix it, best guess is that I had some mod files from a while back that were impacting it and getting loaded even though they weren't even in the load order.
One Eyed King Is Potato 18 Jul @ 6:50pm 
hey I just want to let you know it would seem that this mod and OgreStack cause an error this happens with the haul urgently feature, it makes a harmless although annoying error. this same comment will be posted on the other mod page just letting you know
Wingblast 18 Jul @ 5:59pm 
Is there a way to prevent harvest all grown function to be selected for anima and polux trees? even though I enable do not harvest for these trees, the 'harvest all grown' function still selects these trees and cuts them down without me realising
VitaKaninen 18 Jul @ 2:39pm 
Had an error when loading save file: [HugsLib][ERR] AllowTool caused an exception during OnFixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.

https://gist.github.com/HugsLibRecordKeeper/73ffe744705ff04330f2241612a8aa29
Tyrant 18 Jul @ 6:48am 
Reportedly, a patch is still required to fix a bug related to GridsUtility.Fogged because, while the code to fix it was integrated into this mod, it was apparently integrated in the wrong place.

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3105126782
domonic666 18 Jul @ 6:08am 
it keeps throwing exeptions how do i fix
(≡◉‿‿◉≡) 18 Jul @ 5:53am 
need a version without hugslib anymore
Zerotheliger 18 Jul @ 2:54am 
is there an alternative to this without hugslib
gold 17 Jul @ 11:05pm 
@London WNKR If you were using PUAH Forked, the original mod has been updated and seems to fix this issue.
London WNKR 17 Jul @ 7:00pm 
Pick Up and Haul is whats causing the Idling issue. Removing it stops pawns going idle when asked to Haul Urgently
Makeithappen 17 Jul @ 6:51pm 
is this the mod with finish off downed targets?
Rathriel 17 Jul @ 5:45pm 
Same issue as @Overdose - pawns that join your colony as part of a quest and are not supposed to do any work can still be assigned Haul Urgently tasks.
Overdose 17 Jul @ 3:19pm 
I have an issue that my pawns "uncapable of all work (including hauling)" still perform Haul + tasks.
pklemming 17 Jul @ 1:02pm 
Is the source on git for this, can I ask?
pklemming 17 Jul @ 1:02pm 
Yeah, hearing the same from multiple people. Colonists Idle. Doesn't happen in mine, but I talk to a lot of Rimworld players.
hurRdurR 17 Jul @ 11:48am 
@Sisyphus same problem.
Sisyphus 17 Jul @ 9:57am 
Not sure if this helps anyone, but if I have even one thing marked as haul urgently my pawn idle. If I cancel the job, they go back to working as normal.
River 17 Jul @ 9:00am 
Thank you for the update! I'm so glad to have Haul Urgently back.
Kittyluvr 16 Jul @ 11:27pm 
None of the buttons show up for me since 1.6. I've tried disabling all mods except for this (and hugslib/harmony dependencies) and I still don't see them in the architect tab. It worked fine in 1.5, but nothing shows up in 1.6 (even with odyssey disabled).
parigi5 16 Jul @ 8:56pm 
My pawns keep idling for no reason when this mod is installed
London WNKR 16 Jul @ 7:06pm 
Not sure if this helps with locating the issue however i thought i'd let you know. I played with the new Gravship start and was jumping map every few days and never got the issue. Today i started a Naked Brutality run and after about 30 in game days i suddenly got the bug, wondering if somehow it has to do with how long a map is running for. Anyway love this mod hope you can find a fix soon dude :)
Teemo 16 Jul @ 11:17am 
Currently one of the issues I've seen is allow tool throwing an error when HasJobOnThing says it's good and JobOnThing provides a null item. I'm trying to make sure PUAH can never do that, since I feel other mods shouldn't have to update just because I've got some weird stuff going on. But I figured I'd say something in case you decided you wanted to put some null checks for that.
TOOK14 16 Jul @ 9:13am 
Best QoL mod for rimworld. Thank you for keeping it updated. You are awesome.
Arlington 16 Jul @ 8:53am 
its broken :steamsad:
weak2 16 Jul @ 3:50am 
broken mod rn
Andrømeda 16 Jul @ 1:11am 
Yes I have the same issue. Only with haul urgently, then everyone stands idly round after a few moments and does nothing. I also have the pick up and haul in, not sure if it's related
SirMalFet 15 Jul @ 4:10pm 
Same here, haul urgently is not working.
Teemo 15 Jul @ 1:08pm 
Could be puah, looks like I only fixed part of the issue. I'm hunting down the remaining one now
Garret 15 Jul @ 12:46pm 
Yeah, I'm getting the same issue @Asgahn
Asgahn 15 Jul @ 12:24pm 
Got a weird bug where my pawns don't do anything when I designate items to haul urgently. They just wander around and do nothing. After I canceled the orders everything got back to normal.
malice 15 Jul @ 10:19am 
Unsubs, resub to fix 1.5 issue
Listless Moon 15 Jul @ 8:19am 
To echo the mech point, my mechanical lifters refused to do any job when I added allow tool to the mod list. When I removed allow tool, they went back to normal.

(PS, thanks for a great mod and all your hard work.)
Admiral Kobi 15 Jul @ 7:32am 
Showing just fine in my mod list with RimPy and I'm playing 1.6
Rabbitshoes 15 Jul @ 5:43am 
Still shows as 1.5 in game mods?
Teemo 15 Jul @ 5:38am 
Just updated puah, so for those having issues with allow tool please make sure your puah is updated
Grunk The Ape 15 Jul @ 4:48am 
I also noticed that the mod seems to cause mechanoids to wander around doing no work.
MorpH 15 Jul @ 4:14am 
I disabled Allow tool and still have the same issue with my mechanoids, so I guess there is something else causing the issue.
MorpH 15 Jul @ 4:02am 
Not 100% sure that it's Allow tool that is causing it yet, but since I added it to my game yesterday, I'm having issues with my mechanoids just wandering around doing nothing. There is work for them to do and they are not restricted anywhere. Going to try disabling Allow tool and see if that helps.
DeVout Numelran 14 Jul @ 8:51pm 
Idle issue here, No PUAH mod installed.
Admiral Kobi 14 Jul @ 7:55pm 
I also have found that removing PUAH resolved the idle conflict. Looking forward for this glitch to be found out. Keep up the awesome work!
Teemo 14 Jul @ 7:43pm 
@Leon3568 it was, I didn't realize I broke compatibility with my changes. Currently it works on my test build well enough to match vanilla at least. Still need to get it working with full puah functionality
Teemo 14 Jul @ 7:41pm 
@'Leetiso. that is super weird, I just finished a new test branch for puah if you want to give it a try and see if that fixed it
Leon3568 14 Jul @ 6:30pm 
I think the idle glitch is caused by pick up and haul. I removed it and it worked for me, no more idle.
exBeNN 14 Jul @ 5:53pm 
@NineBreaker 621 psst.. let me introduce you to RimSort...
NineBreaker 621 14 Jul @ 5:10pm 
RimPy not flagging this as 1.6 wtf
Sapphira D (Dracovian) 14 Jul @ 4:50pm 
same for me. i reinstalled the temp version till this gets fixed. its been a recurring problem with allow tool for some time.
wonn 14 Jul @ 2:34pm 
I don't know if I'm having the same bug as others here, but I also have an issue with everyone going idle all of a sudden - specifically when there exists at least one owned storage building on the map. Build a shelf and everyone goes idle; force someone to tear it down and everyone goes back to work.