SHENZHEN I/O

SHENZHEN I/O

RADIO-CONTROLLED I/O INTERFACE
33 Comments
Deployer 29 Dec, 2023 @ 2:06pm 
3 / 206 / 5
To achieve 5 lines you need to use ROM
Verdammte Heinz 2 Jul, 2023 @ 8:02am 
Found 3 / 266 / 6, 3 / 199 / 8 or an in between power use with 7 lines
shigawire 23 Sep, 2021 @ 7:48am 
3/129/7. Turns out you can slp 2 after each IO
3/196/6 otherwise
Simon 27 Apr, 2017 @ 9:16am 
3/256/7 :( If only there was a +- prefix ;)
Skabetchi- Itwerk 14 Feb, 2017 @ 7:07pm 
nc
leftbehind 14 Feb, 2017 @ 3:06pm 
3 / 194 / 6

Really want to know how people got fewer lines of code!
skayyyyyy 12 Dec, 2016 @ 1:12pm 
Velmi NICE!
#Pojebus 12 Dec, 2016 @ 11:14am 
abdul
El Chapo⛟♿ 11 Dec, 2016 @ 5:35am 
nice
[ATR] ☆ PEEYAMAMOTO ☆ [TH] 10 Dec, 2016 @ 6:38am 
good
Sladdski 9 Dec, 2016 @ 5:51am 
nice
走路太骚会闪腰 5 Dec, 2016 @ 11:28pm 
nice
bppppps 2 Dec, 2016 @ 8:11pm 
hi:steammocking:
Jackeea 2 Dec, 2016 @ 12:58pm 
How on earth do you get this down to 5 lines?

• 1 line has to be for sleeping
• You can only use 1 test instruction (as any more and you'd "run out" of XBus instructions, and moving to ACC would use up too many instructions)
• DX300, logic gates, PGA33X6 and the undocumented gen are out of the question because you're not dealing with 0/100 values
• RAM won't work because you'd spend more instructions moving them back and forth than you would just doing the challenge normally
• ROM doesn't work because there's more than 7 different states for the last one (using mov x0 p1, slp x0)
morcego do guincho 2 Dec, 2016 @ 11:25am 
nice
76561198347874261 2 Dec, 2016 @ 11:10am 
WA:steamhappy:
KAKY's 2 Dec, 2016 @ 6:59am 
Recomand.
The Fighters 1 Dec, 2016 @ 4:15pm 
RADIO-CONTROLLED I/O INTERFACE ???
Alasher 1 Dec, 2016 @ 9:44am 
Ok, i did it with 6 lines, but for the god sake how somebody solved this with 5 lines of code!?
DoobyDoo 1 Dec, 2016 @ 4:31am 
I honestly dont give a single poop
greenchile505 30 Nov, 2016 @ 11:48am 
'Created by krispykrem'. Can you say 'free dlc' ? Thank you, Zachtronics!
pv2b 30 Nov, 2016 @ 11:34am 
Nice little demo of what's possible. :-)
KoTaM 30 Nov, 2016 @ 11:33am 
3 - 151 - 7 nice little puzzle
grasspound 30 Nov, 2016 @ 9:06am 
Birion it is from zachtronics, he made puzzles for the workshop specifically
彡NFFF彡 30 Nov, 2016 @ 6:56am 
:steamhappy:
critico97 30 Nov, 2016 @ 5:41am 
Good
刘美工Tutle 29 Nov, 2016 @ 5:22pm 
Neat
Becer 29 Nov, 2016 @ 5:03pm 
3 /194 / 6 here. I hope they had historigrams for user submitted puzzles as well soon!
Salahn 29 Nov, 2016 @ 3:37pm 
nice little puzzle, look forward to seeing more :) 3 cost, 316 power, 8 lines so far.
csaboka 29 Nov, 2016 @ 1:28pm 
Falco[Ger]: It creates a text file for you with a ".lua" extension. You need to edit that file with your favorite text editor/development environment outside the game.

If you are not familiar with the Lua programming language, or programming in general, you may need to learn a bit about them before you can build your own puzzle. If you know about these things, the .lua file generated for you can explain the rest (it's a simple example puzzle with lots of comments to explain what's going on).
Falco[Ger] 29 Nov, 2016 @ 12:50pm 
I'm trying to figure out how to make my own. but when I hit edit it just minimizes the game. on screen it says I need to make a workshop file first, but no where is explained how to do that?
could you help me out?
Birion 29 Nov, 2016 @ 10:51am 
Considering this appeared like five minutes after the update, it's pretty cool. Not too difficult, but fun nonetheless.
System1024 29 Nov, 2016 @ 10:43am 
What is this?