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Alpha Bees
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Mod, 1.5, 1.6
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Opdateret:
17.750 MB
6. nov. 2018 kl. 2:24
20. juli kl. 0:00
56 ændringsbemærkninger ( vis )

Abonner for at downloade
Alpha Bees

I 1 samling af Sarg Bjornson
Mods with Vanilla Achievements Expanded support
30 genstande
Beskrivelse
[www.patreon.com]

Breed bees to generate all kinds of resources!

Features

- Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you in an extreme biome? There are low-efficiency climatized beehouses available for you until you can get bees that modify allowed temperatures!
- Bee breeding: Mix two breeds of bees in a beehouse, and use a brood chamber to multiply them, and an hybridization chamber to get new species (more than 100)!
- Honey making: Centrifuge the combs produced by the bees to get honey and wax.
- Cooking and building: honey can be used as an ingredient in cooking, and wax can be used as a building material.
- Mead brewing: turn honey into mead to make your colonists happy (and drunk).
- Wax lighting: candles are a quaint and cheap way to light your base
- Resource gathering: many of the bees produce combs with more things than honey and wax. Will you find the Luciferium-producing bees?
- Research: discover new exciting bee combinations
- Pollination: plan your growing zones around your beehives and increase your crop production

Most of the mod is pretty well explained in the item and research project descriptions. I have also created a complex crossbreeding chart to help you get started, which you can find here:

(WARNING, contains spoilers. All those combinations can be discovered in-game through bee research)

https://www.canva.com/design/DAGQLgtCzS8/2aR4_1BEumFiT2v2tgajwA/view?utm_content=DAGQLgtCzS8&utm_campaign=designshare&utm_medium=link&utm_source=editor





Mods adding new bees

- Alpha Animals
- Alpha Mythology
- Alpha Genes
- RimWorld of Magic
- Vanilla Cooking Expanded
- Vanilla Fishing Expanded
- Vanilla Factions Expanded - Mechanoids
- Vanilla Factions Expanded - Insectoids 2
- Vanilla Factions Expanded - Ancients
- More Archotech Garbage
- RimWorld of Madness - Bones
- Jewelry
- Pawnmorpher
- Vanilla Genetics Expanded

Add-on mods

I CANNOT BEE-LIEVE IT! (TSP): https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3507100313


Awesome animation by Chicken Plucker

Frequently asked questions

Q: Can I...... ?
A: Check mod options first

Q: I have my beehouses in an air conditioned room but it isn't working!
A: Bees need the appropiate average temperature in the whole map to work. Even if you have them inside to protect the beehouses, they need to get outside to eat flower nectar! There is an option (greenhouse bees) to disable this.

Q: Compatible with CE?
A: The new bees that damage enemies might need a compat patch on their end, if someone knowledgeable with CE tests it, let me know.

Issues

Balance is always a work in progress!

Plans for the future

More bees!

Credit

Wax floor textures from the Apini Mod: https://ludeon.com/forums/index.php?topic=31076.0
Thanks to TheSevenSins for helping on the 2.0 update
Thanks to Night Shade for the changes to the Honeys code
Thanks to Skippy for the growing zones idea

Compatibility

Right now, the mod shouldn't give problems. In the future, I'll add patches to make new bee species that give modded materials
Compatible with Universal Fermenter mod
Patches mod: Make Honey EVEN MORE Compatible (TSP): https://www.steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2959585309

License, or something

I don't like retextures. If you retexture my mods I reserve the right to change the file paths of the image at random intervals, messing up your mod-

On GitHub

https://github.com/juanosarg/AlphaBees

Changelog

See full changelog on GutHub (account is juanosarg)



Populære diskussioner Vis alle (1)
219
18. juli kl. 15:32
FASTGJORT: Bug Reports
Sarg Bjornson
1.544 kommentarer
TurtleShroom 20. juli kl. 21:18 
@Stellar Harbour

In real life, beehives can live in places like northern Canada and Siberia, through Russian winters (the famous Volga beekeepers dominated medieval honey trades), because beehives are insulated and so densely populated that bees' bodies generate enough warmth to keep a hive toasty and comfortable for the bees. That is why, before the glitch, even the plain, normal beehive kept bees from dying in the winter. This is extremely realistic.

Ever wondered why bees make so much honey that even if a beekeeper takes most of it, the bees still thrive?

That's why. Bees die in cold, so they need to have enough honey to feed every single one of them for the entire winter. There is a surplus so great that humans can harvest it too.
TurtleShroom 20. juli kl. 21:14 
Thank you so much for the bug fix! This was MURDERING my entire colony's production lines.

The crazy part is that, in RL, bees naturally keep hives about ninety degrees at all times because wax actually SEALS and INSULATES.
Jack of All Worlds 20. juli kl. 13:01 
@Stellar Harbour - in the real world, you can move hives without protection too if you know what you are doing.
Stellar Harbour 20. juli kl. 6:28 
Your pawns can move hives without any protection and nothing happens to them, and you're surprised that bees die in winter? You could’ve figured out they’re weak-ass
Sarg Bjornson  [ophavsmand] 20. juli kl. 0:01 
v8.02:

All beehouses should now protect bees against temperature extremes.
TheSoundOfTrees 19. juli kl. 14:59 
I have Drones dying of cold too. Then the queens in one of my pawns inventory died too ( I was trying to haul them to a warm room) - and now my bees in storage cause a "bees exposed to the elements" message, but the message disappears immediately - and then message again, and so on. Not dead yet, but I don't doubt they will.
As if you did not have enough to do.
andrewwang36 18. juli kl. 20:44 
kinda reminds me of the old minecraft forestry mod
Jack of All Worlds 18. juli kl. 13:01 
I had the drones - and only the drones - dying in cold weather as well. Real life beekeeper in Maine - I can vouch that the bees stay alive even when it's well below zero - just like they did in 1.5 before whatever happened in the 1.6 update.
TurtleShroom 17. juli kl. 14:20 
I hope this won't be too hard for you to fix. :CC1Bomb:
Sarg Bjornson  [ophavsmand] 17. juli kl. 11:37 
They probably added ticking to thingContainers, but only the last one is ticking, or some such nonsense