Arma 3
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Fight For Freedom! (Totally NOT a GIJoe mod)
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Data Type: Mod
DLC: Apex
Tags: Tag Review
File Size
Posted
Updated
1.495 GB
16 Nov, 2018 @ 10:39pm
28 Jun, 2022 @ 2:24pm
49 Change Notes ( view )

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Fight For Freedom! (Totally NOT a GIJoe mod)

Description
Fight for Freedom!
- a mod inspired by our favorite military toys and action figures!
!!! This is a PRE-BETA Release !!!

*** COMMUNITY ***
DISCORD: https://discord.gg/P7mC4eYPck - occasional information on mod development, goofing around, GI*Joe and other fiction discussions; sharing collection displays, movies, comics, news.
YOUTUBE: https://www.youtube.com/user/ContingentCG - has some mod development videos and a little game play footage.

*** PATREON ***
https://www.patreon.com/Rooster3D - the mod is of course free to play, but if you've enjoyed it so far consider sending a few bucks through my patreon. In terms of building the models, this really helps with the time spent creating, but it also incentivizes me to keep going, knowing that you support and love the project.

*** DESCRIPTION ***
Play as part of the top secret, highly-trained unit - the 61st Joint Task Force (a Blue Force faction), or as a member of V-BORA (Independent faction), the unscrupulous terrorist organization bent on world domination!

Reminiscent of GI*Joe toys, new and old, Fight for Freedom! vehicles and characters play the part better than ever. As creator of this project I re-imagine the toys from my youth and give them more realistic appearances and functions. The fresh, real-world redesign of the vehicles and gear is my way of paying tribute to the familiar aesthetic, but it also helps avoid legal issues and establishes a more feasible setting. Keep your action figures in good condition, and dive into virtual battle without concern of snapping an O-ring or losing an engine cover.

If you didn't much identify with GI*Joe vs. Cobra as a kid, then I encourage you to play Fight for Freedom! on its own merit. It features several unique vehicles and characters, and aims to enhance the Arma 3 play style over all.

Special Thanks:
Thunderpause, Michael Federico, lilwillie, Shipwrecked, SilentGhost310, Sentry, FanofRep, StormShield, TRuland, Wulfe Matrax, Lyle Kyser, Isaac Newman, Orlando Rivera, MrPockets

Additional thanks to the Arma 3 mod community for years of help, guidance, and patience:
Specifically UK_Apollo, HorribleGoat, X3KJ, MikeRo, Dedmen.
Thanks to the rest of the A3 community as well.

CHARACTERS
61JTF
Infantry Trooper
Machine Gunner
Driver
AT/AA Trooper
Tank Commander (with NVG/TI scope)
Combat Medic

V-BORA
Trooper (+ rolled cuff version)
RPG Trooper
Officer
Driver
Elite Trooper ***NOW with Visor/goggle swap for night vision.
Comms-snake
Arms Developer
V-BORA Top Air Corpsman (VTAC - Hellwing Pilot)
V-BORA Viceroy

VEHICLES
61JTF
Bloodhound APC - amphibious and armed, featuring an M230 cannon and coaxial gun. Seats 12 and crew of 3.
Black Bear LT - a light tank with a big gun. Crew of 3.
Varmint - a one-man tanquette with quad M230 cannons. Crew of 1.
Puma FAV - a fast all terrain vehicle with a twin-barrelled machinegun build from two M2s. Crew of 2.
Puma Unarmed - no vehicle gun for the passenger.
Shock Hopper - a woods buggy with a GMG* on the roof. Crew of 2.
Shock Hopper Unarmed - no vehicle gun for the passenger.
War Hawk - a VTOL with dual 20mm gatlings, twin M230s, and a pair of "Sidearm" AIM-9 AGMs. Crew of 1.
Cyclone - a stationary battery on a trailer** with twin 20mm Vulcans. Crew of 2.
Prototypes:
Chariot - an assault hovercraft with two top turrets each featuring an M2, an Mk-19, and controlling a quad AGM launcher (missiles not working atm). It also has two co-pilot operated forward cannons and can seat up to 8 troops in the cargo area.
X/F-36 Cherub - a Forward-Swept Wing fighter jet. A dream to fly.
CH-56 Samson - a tandem rotor assualt/transport/utility helicopter, capable of lifting the Black Bear. It also has 6 AGMs and a chin turret with a 20mm gatling and a GMG. Crew of 4 and seats additional 12, but these will likely increase.

V-BORA
Death Omen - **NEW!** - a hypersonic jet fighter with high capacity for ordnance. Crew of 2.
Skorpion - an AA mobile platform with 4 missiles. Crew of 2.
Skorpion Unarmed - no vehicle weapons for the passenger. Truckbed holds additional 3 soldiers capable of FFV.
Komodo - an IFV with Twin 45mm cannons and 2 AT missiles. Crew of 2.
Patrol Pod - a small VTOL aircraft, or rotor-less helicopter, with 20mm chin turret and 4 AGMs*. Crew of 1.
Wyvern - an armored kit helicopter with a 30mm chin turret, 4 AA/AT missiles, and a bomb. Crew of 1.
Diamondback - a heavily modified A-10 with VTOL capabilities, a dorsal gunner position, and large range of ordnance similar to the A-164 Wipeout*. Crew of 2.
Hellwing - a superlite, short range, jet bomber, with two AGMs, 4 guided bombs, and a pair of 30mm guns. Wicked fast and a challenge to tame. Crew of 1. Has six color options!
Swamp Raider - an assault airboat (can skid along over land) with top turret and forward cannons. Crew of 2; seats additional 4 on sideboards.

*** RECENT UPDATES AT A GLANCE ***
(See change Notes for details on updates)

v. 0.001.85
- Some fixes to issues caused by the last fix.
- Muzzle flashes and smoke on most vehicle weapons.
- fixed meandering Hellwing issue.
- added two soldier classes and gave all mod soldiers FAKs. Most have grenades now, too.
- lots of little details polished up a bit.