Arma 3
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Half Life 2 and Alyx Voice Pack
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Data Type: Mod
Mod Type: Sound
File Size
Posted
Updated
181.670 MB
17 Aug, 2020 @ 4:34pm
10 Aug, 2022 @ 11:17am
9 Change Notes ( view )

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Half Life 2 and Alyx Voice Pack

Description
This is a mod that contains eight different custom voices that can be used by the player in the Eden editor. This pack contains custom Civilian, Civil Protection, and Combine Soldier voices from Half Life 2. It also has the Combine Charger, Grunt, Ordinal, and Suppressor from Half Life Alyx. I made these voices over the course of the last year and have decided to release them now becuase I've finally fixed my issues with uploading to Arma. This does contain the Civil Protection voice mod that was uploaded by R. Hailstorm as a favour to me, this version also has the radio off sounds added to it.

UPDATE: Now all voices are tied to their respective units when they are spawned, including rebels and civilians!

For player use you shall need to put a script into the playable characters init. the scripts are as follows:

Civilian/Rebel Male:
this setIdentity "CivMvoice";

Civilian/Rebel Female:
this setIdentity "CivFvoice";

Civil Protection:
this setIdentity "CivilProtection";

Combine Soldier:
this setIdentity "CombineSoldier";

Combine Charger:
this setIdentity "CombineCharger";

Combine Grunt:
this setIdentity "CombineGrunt";

Combine Ordinal:
this setIdentity "CombineOrdinal";

Combine Suppressor:
this setIdentity "CombineSupressor";



Thanks to Domy L'Ours Brun who has helped me ever since I did my the civil protection voice mod! Also thanks to him for helping me with things like adding the radio off sounds to the Combine Soldir and Civil Protection voices. Also thank you to Radar who uploaded my first voice ages ago.
Once again Domy L'Ours Brun has hit it out of the park with this he's helped so much and I can't thank him enough, be sure to check his amazing headcrab mod in his workshop items here:
https://steamproxy-script.pipiskins.com/id/DomyBear/myworkshopfiles/
A big thanks to the ECHOES team, especially Deg for providing me with information curcial for this update, now their mod is required so be sure to like and favourite it here:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1732309539
38 Comments
Eat the worm mf  [author] 18 Jul, 2021 @ 6:14am 
No worries my dude
Yuck Fou 17 Jul, 2021 @ 4:56pm 
OMG i found it. I was looking for conflicts and couldn't find anything that would conflict with player voice. Then i went to game settings and in addons i had a bunch of settings for all mods. Turn out one of the many categories i had for ACE had a mute player option................ Sorry for wasting your time. Thanks again.
Yuck Fou 17 Jul, 2021 @ 4:41pm 
Thanks for trying to help me btw.
Yuck Fou 17 Jul, 2021 @ 4:41pm 
Didn't work lol
Eat the worm mf  [author] 17 Jul, 2021 @ 3:36pm 
hmm nothing is wrong with that init, try

this setspeaker "CombineSoldierENG";

instead it might work
Yuck Fou 17 Jul, 2021 @ 11:46am 
Yes i have a squad. I must be missing something... Tried again and made a screenshot this time maybe you can see what is wrong? https://ibb.co/M2P96DZ
Eat the worm mf  [author] 16 Jul, 2021 @ 7:03pm 
do you have a squad of ai? Try that
Yuck Fou 16 Jul, 2021 @ 5:04pm 
no
Eat the worm mf  [author] 16 Jul, 2021 @ 5:04pm 
you arent putting the () around the script right?
Yuck Fou 16 Jul, 2021 @ 4:59pm 
So i managed to get Zeus to work in Eden. Added the script (this setIdentity "CombineSoldier";) in the object init and i still don't have a voice when i try and test it with status and reply. Only way i can hear it is by using the play voice button in the Object: Identity section drop down menu.

Is it only contextual or i should be able to hear something from commands?