Left 4 Dead 2

Left 4 Dead 2

6,246 vurderinger
Buried Deep [1/2]
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Game Content: Campaigns
Game Modes: Co-op, Versus
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Opdateret:
309.057 MB
1. nov. 2020 kl. 15:18
12. nov. 2022 kl. 20:27
15 ændringsbemærkninger ( vis )

Abonner for at downloade
Buried Deep [1/2]

I 1 samling af Zanieon
Buried Deep
2 genstande
Beskrivelse
An underground military complex where the survivors were resting was overrun, the only way out is opening a path through the infected.

Features:
1. 5 Long Maps (Not joking about this one)
2. Heavy atmosphere for the most part
3. Also heavy action for certain events
4. Custom music (See bottom paragraph)
5. References to movies, series or other games
6. Le classic easter eggs
7. Almost everything was made with vanilla assets.

Story:
This campaign is set in an alternate timeline where the APC that rescues the survivors in Blood Harvest takes them to a vast underground Military Research Complex located somewhere beneath the wild mountains of West Virginia. In there, the survivors had 3 days of peace before the infected managed to break through the entire complex. Escaping from the initial invasion wave, the survivors managed to reach some maintenance rooms where they could hide until the outbreak calmed down, where the campaign starts.




This campaign is inspired by alot of things that influenced my level design skills for the past 12 years, this includes other campaigns such as Dark Wood and The Bloody Moors, so expect some heavy atmosphere maps but also some bursts of action in specific events. For a first run i recommend going in Easy or Normal difficulties first since i balanced the campaign for Normal. Advanced and Expert is untested by me, but it is totally doable with certain strategies and coordinated teamwork.

Most of the custom music used comes from Hellgate London, except for the mega events of the third and fourth map, and the outro music, those respectively are:
Elevator Event: (Bloodshot OST) Steve Jablonsky - The Tunnel
Gates Event: (The Maze Runner Scorch Trials OST) John Paesano - Lights
Outro: Nine Inch Nails - Only (Triptych remix by MoozE)
Zombat: Two Steps From Hell - Norwegian Devil

WARNING! This campaign will test the skills you have with the game, it was made with gameplay experience in mind, and thus will heavily punish you for not controlling the hordes or not doing actual Team Work.
Populære diskussioner Vis alle (8)
52
16. juni kl. 12:24
FASTGJORT: Feedback/Suggestions and WIP
Zanieon
1
For 5 minutter siden
Loading Map Crashes Game
FireHelper101
5
14. sep. 2023 kl. 16:31
Crashed Around Map 3.
Birdword
993 kommentarer
RANDOMGAMER0_O 20. juli kl. 9:04 
why would you put SO MANY zombies? and why there's 2 FRICKING TANKS spawning like every minute at the final? the concept is good honestly, but it's... btw this campaign made me hate spitters even more.
vyquad 18. juli kl. 18:15 
man had to do a double take when i saw the entrance of the slipgate complex lol
crazyboris 13. juli kl. 20:40 
I really want to have fun time playing this map but I usually just play the first 3 chapters because of this
crazyboris 13. juli kl. 20:38 
Rungo its challenging on lower difficulties but on expert the last 2 chapters are insanely hard. Its in part 2 reasons, the first one is the dense forrest with it being really dark which lets commons chip at you because you cant see the commons. The second is the spawns at the finally, constant infected spawns with specials(and no breaks) that dont stop even with a tank(and for some reason there is 2 tanks on expert) which makes this insane. Had a 3 man team and a left4bot. We had 4 bile going in and gave up after 5 tries on the finale.
RunGo))) 11. juli kl. 13:25 
amazing map!!!
all the people in the comments crying on how much hard this is!? challenging maybe but not hard at all
Ymir 9. juli kl. 7:01 
High Production Value, low amount of fun. - Cannot recommend to anyone but the deaf and blind
boxman 9. juli kl. 6:45 
chapters 1-3 are the highlight of this map because of the map design and aesthetics imo

the finale is a pain in the ass considering its a scavenge finale and you need to collect 20 gas cans while horde is constantly spawning even with 2 tanks present
莜小清 29. juni kl. 6:06 
第一关的印象是房间个体较小整体营造了压抑的氛围,第二关四通八达的地穴和地下天堑做的不错,电梯战的最后居然还有过来串戏的三角头:steamhappy:,做出了表里世界的效果很哇塞了 喜欢坚守战的可以试一下第三关两把重机枪守擂 的确配得上宏大两个字,第四关有点移动迷宫的既视感了 ,我打自制地图就喜欢慢慢琢磨着打 深埋这张图深得我心呀:steamthumbsup:
S@LLy 24. juni kl. 23:49 
Here are some main problems i have with this campaign:

- There are way too many horde events + way too many zombies overall.
- This campaign is way too hard even on a lower difficulty.
- Healing items were sparse and lasted all of three seconds.
- Each chapter lasted way too long, dying meant losing like 20-30 minutes of progress most of the time. (Chapters are long intentionally).
- Sections were either way too small or gigantic too the point where you would end up lost.
- Most horde events lasted way too long. (Like wayyyyyyyyyyy too long).
- Ammo was sparse but there was always like a million guns lying around everywhere + melee weapons.
- Close to impossible with bots, 3-4 people seem necessary. (Depending on skill level).

This campaign was pretty close to being walk, fight horde, walk, fight horde, walk, fight horde but there was 1-2 objective events tossed in there to break up the monotony of it.
Nameless 22. juni kl. 12:42 
>305 hours total
Play with lower difficulty or find 3 other SKILLED guys, anime girl.