Crusader Kings III

Crusader Kings III

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Medieval Arts
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80.873 MB
10 Apr, 2021 @ 6:01am
13 Jul @ 3:53am
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Medieval Arts

Description


A mod focusing on the arts and cultures of the world during the Middle Ages, adding numerous new monuments and 3D art to the game.

You'd like to see a particular monument represented 3D in the game? Want to commission for a mod of your own? Comment below or text me directly on Discord :)[discord.gg]

  • Dozens of hand-made 3D models of historical monuments
  • Unique city sprawl graphics
  • Immersive descriptions and 2D art
  • Frequent regional updates

  • Come join us on Discord[discord.gg] : )
  • Here's the last Dev Diary[forum.paradoxplaza.com]. You can check out the list here[forum.paradoxplaza.com]
  • To better enjoy the 3D Models, use along with Increased Zoom is advised
  • Here's the link to the Old Version[github.com] of this mod on Github. It includes the Ruins and Art School mechanics and all connected flavor.
  • Have you got any suggestion? Comment here
  • Did you notice any bug? Comment here





[discord.gg]

I hope you all have fun, and if you have any suggestions or doubts feel free to ask!
Popular Discussions View All (3)
34
17 Jul @ 2:45pm
PINNED: Suggestions
PiGu
26
3 Jun @ 1:28pm
PINNED: Errors
PiGu
1
31 Mar @ 5:04am
What happend to be able to take decisions regarding the monuments?
macintosh1257
1,357 Comments
cuomo860 19 Jul @ 9:43am 
Also, it’s updated, integrated and maintained through A Special World with thanks to @PiGu
PiGu  [author] 19 Jul @ 1:42am 
The More Special Buildings addon (the Medieval Arts one I assume you mean) is a separate mod that needs this one to function, not the other way around. So if you want to use that one too, you need to install both. However, the mod is discontinued and no longer up to date, only still in the Workshop so that its files may be used by others. You should not use it
akagi 18 Jul @ 2:51pm 
"Just to confirm, with this mod installed, we no longer need the More Special Buildings mod, right?"
PiGu  [author] 18 Jul @ 5:07am 
Hi @Dick! Thanks for the suggestion, I've noted it down : )
Dick Dastardly 17 Jul @ 2:46pm 
Could you make a model for the University of St Andrews (maybe St Salvador's quad or the Cathedral), founded in 1413 and Scotland's oldest university. It is strangely absent from the base game.
cuomo860 15 Jul @ 10:33am 
I have that fixed up with A Special World
PiGu  [author] 15 Jul @ 7:41am 
Thanks! I'm sure COW3's dev is working on an update eventually
Superstorm22 15 Jul @ 7:06am 
Thanks for the update! Did find the new Egypt stuff conflicts with City of Wonders but that is to be expected xD The models overlap - but thanks, they look great!
PiGu  [author] 14 Jul @ 2:22am 
Hi everyone!
Medieval Arts has just been updated ! The 3.3.1 Egypt patch brings flavor to the Land of the Nile with new monuments as well as unique city graphics for Cairo and Alexandria.
The update is as always save game compatible, but the new monuments will only show up in new games (unless manually added through the console).

Have fun and enjoy your game!
PiGu  [author] 14 Jul @ 2:20am 
@Spectre3 I haven't tried but I really doubt it, since LotR has a completely different map. I find it hard to believe that the Baghdad model can function correctly for example, if there is no Baghdad at all