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I'm not familiar with how AI is implemented in Expansion, so I can't tell you for sure, but I believe sGunplay shouldn't affect AIs
unfortunately these kind of things are not configurable by choice (for technical and security reasons); they're however very easily moddable
About compatibility with modded weapons, unfortunately I can't make (nor maintain) any new "compatibility mod" right now :(
You could ask mod authors to offer compatibility for sGunplay; alternatively if you (or somebody else) is interested in making one, it should be fairly simple, but requires some modding knowledge. Either way you can find an in-depth tutorial ( here [simonvic.github.io])