Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Modules: Regular Module
File Size
Posted
Updated
1.167 MB
11 Dec, 2021 @ 12:16pm
8 Dec, 2024 @ 11:26am
9 Change Notes ( view )

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Symbstructions

Description
Cut wires and figure out keypad codes using symbol-based rule logic in this unique puzzle experience.
10 Comments
rinzler 20 Jul @ 11:06am 
Still very excited for the future update ^-^
MegaTHEshkaF 11 Mar @ 4:10am 
cool mod, update when?
UnrulyJuli3  [author] 9 Dec, 2024 @ 10:04am 
apologies, I did not write the puzzles and some are likely to have ambiguous solutions; it is possible this will be fully accounted for in a future update
rinzler 9 Dec, 2024 @ 4:50am 
The idea of the module is very cool and I like it a lot, however, unfortunately it has some unsolvable puzzles and on top of that, not all the rules are implemented.

e.g., there is one such ambiguous puzzle in the sixth screenshot right on this workshop page! In this keyboard puzzle, all four digits of the code must be unique, but right in the screenshot you can see the code “114_” partially entered, which is incorrect. And yes, there is no way to solve this puzzle.
UnrulyJuli3  [author] 19 Jul, 2022 @ 6:18pm 
it's a modsettings bug with the game library
might be fixed in like a year
Standing Cirno Fumo 14 Jul, 2022 @ 10:36am 
changing the timer doesn't appear to work, no matter what I set it to
Kusane Hexaku  [author] 30 Jan, 2022 @ 9:38am 
a
UnrulyJuli3  [author] 17 Dec, 2021 @ 2:08pm 
...and??
if you want to complain to someone go complain to kusane
Maldevar 17 Dec, 2021 @ 7:05am 
literally just bomb corp with quirks
Kusane Hexaku  [author] 12 Dec, 2021 @ 3:12am 
so cool................