Project Zomboid

Project Zomboid

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PertsPartyTiles
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147.156 MB
20. juli 2022 kl. 10:09
29. mar. kl. 13:28
12 ændringsbemærkninger ( vis )

Abonner for at downloade
PertsPartyTiles

Beskrivelse
This tile pack has been made available for map makers to use. Some of the tile sheets are within the mod folder itself. The rest will be released when they are properly edited or if requested on the mapping discord.

Several room definitions have been added and can also be used by mappers. (this will not effect any vanilla spawns)

This mod includes some weapons that will be rare if ever seen. The Axe is the only weapon that will spawn and it will only appear after a set amount of days.

Features:
Ugly 70's wallpaper (just like my Gran used to have)
FireDoors
Missing roofcaps and double door frames of Vanilla wall variants
Custom fencing
Hanging wall vines
Decaying wallpaper (probably what your here for)
A bunch of random furniture (there is no order to it on the tile sheets, soz)
Graffiti
Wall decals
Too many features listed already
Super dank pool
Some other cool stuff im not going to list

42 unstable notes:
- not all depth maps complete (WIP)
- spawnable item models are a biti broken
- no animations on doors


30/3/25 Update:
- added more tiles
- added 42 version
- swapped squash_court_lines_01 for pert_street_trafficlines_02
- removed fire axe from procedural distribution


9/5 Update:
- added more tiles
- more doors
- more walls
- dead plants
- bar furniture
- body bags
- tents
- colour variants of the Gothic roofs
fixed debug item spawn menu

ENJOY!
hmu on discord if you have issues (with the mod pls)
pls dont repost this mod






Workshop ID: 2837923608
Mod ID: PertsPartyTiles
Populære diskussioner Vis alle (2)
11
29. apr. kl. 17:47
ERROR: SuburbsDistributions["furyroad"] is broken
Lu5ck
1
16. apr. kl. 7:23
Files don't exist anymore.
Savage_Rampage36
129 kommentarer
Pertominus  [ophavsmand] 29. juni kl. 23:45 
yeah there is no double windows. i hardly ever used the double windows so i never made the wall variants.
im not sure what you mean exactly about the tall windows but afaik they are just recolors of vanilla tiles. so they inherited their flaws and limitations
Lynx 29. juni kl. 21:07 
Hey, going thru and noticed that all of the walls added dont have a variant for double windows. Any plans to make them? Also noticed the tall window walls have multi facing variants, but the tall windows themselves only face N/S, not sure if this is intentional from base game or not.
Pertominus  [ophavsmand] 29. juni kl. 9:22 
does it work with just party tiles and nothing else? i dont know what to recommend, its not a commonly reported problem so it must be unique to you.

a user on discord had same issue with different mod and said "had to turn off DoLuaChecksum"

generally unsubscribing isnt a good fix because steam can leave behind stuff. i would recommend deleting the 2837923608 folder from both client and server and then resubbing
GoreLord 28. juni kl. 18:42 
I was all day long whit this problem. Id try any solution, reinstalling, erasing, resubs, restarting, installing from steam, from server... i dont know what more to do

File doesn't exist on the client:
media/scripts/clothing/clothing_pert.txt
server: /home/linuxgsm/serverfiles/steamapps/workshop/content/108600/2837923608/mods/Perts Party Tiles/media/scripts/clothing/clothing_pert.txt (1201)
Pertominus  [ophavsmand] 26. juni kl. 20:57 
@american yeah anyone can use it and the tile sets should be included in the mod under resources folder, you just list it as a requirement so stuff works

@bergess yeah it works both 41 and 42
Bergess™ 24. juni kl. 17:32 
this will still work on b41, correct?
American 22. juni kl. 23:36 
Hay I just want to confirm this is fair uses for any map maker.
Pertominus  [ophavsmand] 6. apr. kl. 5:16 
correct. this is for custom maps or people using tile brush. the items will be in game but generally not available
Brn2bEw1Ld 6. apr. kl. 1:17 
so as of right now there is no other way to use in b42 unless building maps, am I understanding that correctly?
Lu5ck 1. apr. kl. 2:38 
I posted the errors in discussion