Cities: Skylines

Cities: Skylines

6,752 ratings
Network Anarchy
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Posted
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1.363 MB
14 Sep, 2022 @ 7:23am
9 Aug, 2023 @ 10:57am
57 Change Notes ( view )

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Network Anarchy

Description
Network Anarchy 3.2.5
Compatible with Cities Skylines 1.17 (23nd May Update)

[www.buymeacoffee.com]

This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules.

Network Anarchy 3 is the official continuation and combination of Fine Road Tool 2 and Fine Road Anarchy 2 by SamsamTS and Klyte45, and includes additional features.

Replaced Mods
You must unsubscribe from the above mods to use Network Anarchy.
  • More Network Stuff - in-game features only, so you can create and delete ship and plane paths. If you remove MNS, Prefab Hook may also no longer be needed. You can run MNS together with NA for MNS's map/asset editor features.



Maximum Segment Length
Formerly the Node Spacer mod. It is hidden by default, go to Options to make this feature visible.

Lets you set a maximum length for network segments. For example, instead of the default 96m (12u) long segments, you can build a bridge with 48m (6u) segments for more realistic pillar spacing.

Use this to build Railway Project bridges with the correct arch size - typically 64m long, but check the Railway asset to be sure.

Shortcuts
All shortcuts can be modified in Options. Anarchy and Collision shortcuts are always available, the others are available whenever the Network Anarchy panel is visible.

Ctrl + Up/Down to change the elevation step (it goes from 1m to 12m).
Ctrl + Left/Right to change between placement modes.
Home to reset the elevation.
Shift + S to toggle the Straight slope option.
Ctrl + A to toggle anarchy
Ctrl + B to toggle segment bending
Ctrl + S to toggle node snapping
Alt + C to toggle collisions

Uses Harmony 2 by boformer. This mod can be removed at any time without affecting your save game. Source code and non-Steam download: GitHub[github.com]

Thanks to REV0, SamsamTS, Klyte45, BloodyPenguin, Ronyx69, Mbyron26, and all the translators and beta testers!

Join my Beta Testing discord[discord.gg] for technical support.

Translations by:
Chamëleon TBN, acc[www.twitch.tv], Almi, Armesto, Benjamin Crewz, Deeheks, fgds, Frostbite[www.twitch.tv], gatomo, Geze, Hyposim, Jitaenow, kjmci, KoXz, Klyte45, macsergey, Modocero, 네인 | neinnew, nihShin, Othercakes, Pablo Martín, Palm'sTime, Raistlin46, Ryuichi Kaminogi, shg166, 我家是个大鱼缸 (Slicky), stabby bird, Svis, たこうま (Takouma), Tchelow[tchelow.com], Vinicius, Zarrix

[www.patreon.com]
[www.paypal.me]
Popular Discussions View All (51)
21
2 Feb @ 7:35am
network anarchy
NastyLeaf
17
19 Oct, 2023 @ 7:59am
Collision not working with anarchy turn off
Kurt Peters
14
28 Jul, 2024 @ 4:27pm
Suggestions and Issue Fixes
arthraix
1,545 Comments
Jericho14 20 Jul @ 2:10am 
Something wrong with this mod atm. Please update/fix it asap
illiaiiqawg 19 Jul @ 1:03pm 
UPDATE THE MOD RN
CreatorOfWorlds 18 Jul @ 11:13am 
I think you need the More network stuff also to do that
2370001965 17 Jul @ 9:27pm 
Does anyone know how to change the ship route by this mod?
Onyx 9 Jul @ 7:31pm 
Wonderful mod, very useful! It still works! ( for me ) Doesn't need an update ( well yet ). I feel that could have more options and details, since the new game ( Cities skylines 2 ) came out. The devs are trying to do what Quboid is doing and making it better so people don't have to use mods. But what do I know I'm a gamer not a dev. FYI Cities Skylines community make sure to let everyone know ( with accurate info and back up ) for you favorite mods to update it or there is conflict with a specific mod ( mods ) or in general :)
lruth0307 6 Jul @ 9:38pm 
@Quboid can you add car alarms for the vanilla and modded cars it would be awesome to see for like disasters and scenes etc
CreatorOfWorlds 3 Jul @ 5:36am 
Have anyone started experiencing that the 'modes' segment of the ui disappears when clicking some of the buttons?
Last 2 Jul @ 2:43pm 
Well, maybe its just me but I no longer can make underground metro lines, maybe its about this mod or maybe not. I can start the line but I cant add stops because game doesnt recognize the underground rails that I built. So, long story short, help me
NecroFetus 29 Jun @ 1:03pm 
since last update when i raise or lower props they quickly sink or rise uncontrollable. This happens often and i get no error message or nothing. ive uninstalled and reinstalled and the same. this happened a year ago or so and fixed. any ideas???
Diagnose: Franzose :( 30 May @ 2:13pm 
doesnt work with 82 tile mod anymore and also has problems with some other essencial mods.