Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

188 ratings
Tetris
   
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Modules: Needy Module
File Size
Posted
Updated
2.636 MB
23 Aug, 2016 @ 12:42am
17 Jun, 2019 @ 5:04am
7 Change Notes ( view )

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Tetris

Description
Chances are you’ve already played many iterations of this game.

About
A needy module with a Tetris game. Each time the module activates, you will need to place 3 tetris pieces.

Manual
A PDF of the manual is included in the download, you can also view here:
https://ktane.timwi.de/HTML/Tetris.html

Module ID
spwizTetris

Thanks to Timwi for help with the manual formatting.
18 Comments
nousomi 17 Feb, 2024 @ 11:38am 
banger
Purp1eLemon 31 Aug, 2020 @ 5:56pm 
@Elvaeyn No, it's Knob
Dangus 14 Aug, 2020 @ 11:48am 
In vr it seems that the symbols on the screen and on the buttons are rendering separately for each eye. Left eye is correct, right eye is translated to the right slightly. Is it possible to remove the rendering for some of the module from the right eye's display in vr?
Otherwise awesome module! This issue is vr only and is annoying at best and disorienting at worst.
nmi5 23 Feb, 2019 @ 2:00pm 
This is broken in vr. is it possible to fix it?
Cholesky Decomposition 29 Aug, 2018 @ 1:52am 
THIS IS WHAT I WAS LOOKING FOR. HELL YEAH.
Elvaeyn 7 Jan, 2018 @ 4:14pm 
I feel the need to remind everyone here: Out of the three needy modules in the vanilla game, only ONE (venting gas) requires any interaction with the manual.
SiberianShay 19 Nov, 2017 @ 1:05pm 
Hello I'm here to inform an update on your modules they need to be fix for the new update. Here is what you need to do recompile their mods in Unity 2017.1 and then test them in the game's new beta, which can be enabled in Steam by right-clicking the game in the library, then "Properties" and then "Betas". These are for the following that need fixed: Tetris
Vojife 9 Aug, 2017 @ 8:46am 
I love this module, both the idea and the execution. :)
The execution gameplay-wise that is. I seriously believe it activates way too often. If that was toned down, I would have no complaints about it whatsoever. ;)
Noelle 20 May, 2017 @ 8:24pm 
The whole point of a needy module is to occupy someone's time and make them stop thinking about their current objective . This would accomplish this very effectively.
gmankazam 4 Jan, 2017 @ 11:27pm 
Contrary to what some others are saying, I find this to be a very fun module! Yeah, there probably could be more interaction with the defusers, but this fits the needy module concept since of the original three needy there was only one that required the manual. It's there to bug ya when you don't expect it and it's genuinely fun too!