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Rapporter et oversættelsesproblem
Although I like the new skills, spells and unique weapons added, I feel that overall it is too unbalanced even on normal Tactician health.
Many of the changes are to prevent player cheesing enemies, but the enemies can still cheese the player.
For example, player's Lightning Bolt applies Shocked now, but enemies' Lighting Bolt applies immediate Stun unless they happen to be assigned the player version.
In addition, players struggle with managing skill points, but many enemies can have 5 Willpower and 5 Grit while still maxing out their offensive skills, initiative and health.
Boss fights start to become impossible around Level 15+ because they were given an insane amount of AP, one-shot regular attacks and extra minions. For example, Rat King does 500 on a spit attack which is impossible to survive on any character.
What kind of reasoning is that? That's why all cheats should be removed, starting out with the easiest one to remove.
@Nemurase
You're either installing the mod improperly or just blatantly lying. I have played the mod for YEARS and there are simply too many ways to face it and custom your experience.
Quote from the readme:
"Epic Encounters feeling a bit too difficult on Tactician but too easy on Classic?
You can always download the "Normal Tactician Vitality"[ www.nexusmods.com ] version of the mod from the Nexus Mods page to tone things down a touch. Doing this doesn't even break your save, so you can swap between these two versions whenever you like! Note that you'll need to follow the installation instructions listed there if you wish to use this version, and you'll need to manually update from that page while you are using it."
And you have several threads here abouts tips and suggestions to tactical advice and a Discord channel where chatting with the mod authors.
This is not the only dialogue choice that is bugged in Epic Encounters and give both Traits so they cancel each other
So i often turn my back to enemy
The difficulty is teethcrushing. Since the very first fight you feel like a dummy that has twice as less action points as mobs, three time less health and four time less damage.
Imagine you play ranger. Half of your atacks miss, you have 40% accuracy at the start of the game, you deal 40 damage (when you hit) vs enemies that have 600 health. There are 6 enemies. Your only elemental skill is poison, and every enemy, i swear, EVERYONE has poison resistance 60-90, except for you, of course.
Don't want to offend the author, but seeing all the positive comments i've just wanted to leave a warning. Divinity is already difficult at tactitian, and making it 10 times more difficult without possibilty to adjust difficulty is the worst