Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Imperator Augustus Map for Grand Campaign - Wars Of The Gods Compatible ONLY. - Updated 23/9/2023
ToonTotalWar  [developer] 27 Nov, 2018 @ 5:46am
Bug Reports
List all bugs and any related problems on here please
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Showing 1-8 of 8 comments
PunkFish 28 Nov, 2018 @ 9:35am 
Toon, I've come across the following whether using POR submod as well or not.

1. All Desert Kingdom GC factions (Meroe, Blemmyes, Himyar) ctd rome when trying to start a GC (NB. To emphasise I don't have the DK dlc). They load ok withOUT the IA Map mod.

2. Eastern Empires - Bithniya has 2 "inaccessible" buildings on the campaign map when starting a campaign - I mean they aren't buildings but disabled construction icons with a little 0 in their bottom-left population box - I'll try and get a screenie uploaded to wix later on if it might help. Again, town looks fine without this mod.

Cheers
ToonTotalWar  [developer] 28 Nov, 2018 @ 10:36am 
Ok cheers will look into these. Ok fixed the builidng slots and there available now, However had to remove Meroe, Blemmyes, Himyar as there are missing assets in the Starpos and I cannot mod the stuff that is needed as assembly Kit will not allow me to mod existing starpos!
Last edited by ToonTotalWar; 28 Nov, 2018 @ 4:56pm
Razz 20 Jan, 2019 @ 7:45pm 
Thapsus (Near Carthage) says it has walls, but I just did a siege defence there and no walls.
ToonTotalWar  [developer] 21 Jan, 2019 @ 4:11am 
Originally posted by RogueMX:
Thapsus (Near Carthage) says it has walls, but I just did a siege defence there and no walls.
In WOTG main mod they are walled, your using other mods that aare probably conflicting

greglhutch 26 Dec, 2020 @ 10:27pm 
Hello, thanks for doing these mods. I have a bug problem... all the Carthaginian generals are looking the same as Hannibal except for one. Once a family member is selected to be a general his look changes into that of Hannibal. Is there a way to fix this? Thanks again for all your hard work.
ToonTotalWar  [developer] 26 Dec, 2020 @ 11:27pm 
Originally posted by greglhutch:
Hello, thanks for doing these mods. I have a bug problem... all the Carthaginian generals are looking the same as Hannibal except for one. Once a family member is selected to be a general his look changes into that of Hannibal. Is there a way to fix this? Thanks again for all your hard work.
the AAA generals sub mod causes this problem, either remove or continue playing
Rosa 17 Nov, 2021 @ 10:15am 
there are still a few port settlements where battles are fought only in land, and ships spawning there or trying to spawn cause massive lag
GRATATAT88 17 Jan, 2023 @ 6:04am 
I also have this issue with battles fought in land settlements even though its a port city, the ships then try and spawn and it nearly crashes the game it runs so slow.
The mods i am running are in order:

1) People of Rome
2) Imperator Augustus Map for grand campaign
3) War of the gods Patch 1
4) War of the Gods patch 2
5) War of the Gods Patch 3
6) War of the Gods Patch 4

All coastal cities are at risk of being game crashers or a-ok. Some are good to go while others are a random walled city in the middle of the map with ship units avialble for deployment but no water or coast to put them on. PLEASE HELP. Loving this mod before this started happening.
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Showing 1-8 of 8 comments
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