Shadowrun Returns

Shadowrun Returns

SNES Reboot Alpha Version - OLD VERSION
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ledeir  [ontwikkelaar] 10 okt 2013 om 11:43
A small survey - What do you want us to work on next?
I am going to be out of town for NYCC this weekend. The rest of the team will be working away, but there won't be any updates posted until I am back. (If you are hoping to find me, just look for Harry Dresden w/ a SRR shirt on Friday)

So I figure I'll use this time wisely with a brief survey.
What area of the pack do you want us to work on next?

1) Matrix and hacking [3 votes]
2) Cortex bomb actually working (timer and all) [1 vote]
3) Random Spawning of hitmen / snipers Downtown [0 votes]
4) Properly functioning hire-able runners who will actually leave when they are supposed to. [1 vote]
5) More playable locations (even if they aren't balanced) [3 votes]
6) Properly balanced locations [2 votes]
7) Something else... [0 votes]

Thanks in advance!

-Updated with current vote count.
Laatst bewerkt door ledeir; 16 okt 2013 om 8:42
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Matrix, please :)
Definetly Matrix. It's one of the very few things I didn't care for in the SNES version and I'd love to see the reboot make a great game even better.
More playable locations (unbalanced) then matrix.
Matrix please
ledeir  [ontwikkelaar] 1 nov 2013 om 21:14 
Im hoping for a couple more votes on our matrix survey, but its near the top of my list
7) Hints, or something to point us dense ones in the right direction, (one can only do so many laps around a town before going insane :P).

EDIT: HEY! You left out my vote when updating to reflect votes cast.
Laatst bewerkt door sirchet; 11 nov 2013 om 8:45
1, 3, 6 In my opinion:) And ceep up the good work m8:) Loooove to see this old clasic back on the net:D
My vote goes to nr 6
ledeir  [ontwikkelaar] 1 jan 2014 om 23:10 
Marking this topic as closed.
Thanks for all the votes.
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