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Take the ladder in the first chapter with Louis and Zoey, then after going through the next chapter, take the path just under a hanging tank. You will then be travelling through a parking garage, a set of suburban backyards, and finally some sort of treatment plant (Cola is an optional pickup in the second part of the chapter, not sure if it does anything). Next is a difficult chapter where you have to fill up a van hauling a trailer with (I think) 4 gas cans to then take off, but the area is open and you have to do a bit of parkour to reach the van that's on an overpass. At one point a tank will spawn and the game will enter slow motion for a minute or two so use it wisely. Some weird continuity errors include hearing Francis' voice when an explosion occurs, despite not being with you nor seen again. Another is that you all get in the trailer to begin the escape sequence after hearing Zoey scream "Guys! Get inside!" which I thought implied that her and Louis were driving the van, but they're nowhere to be found in the start of the next chapter. This ending will show you the aftermath of the city being nuked, although realistically if you can see a nuclear exposion's mushroom cloud, you're already irradiated, but whatever I guess the survivors are the Hulk. After disembarking, there's a bug where you can't re-enter the trailer despite being able to see medkits inside. You have to cross a bridge (Use a bile jar here, trust me), jump down a crashed truck's trailer then climb up a mountain (Beware of the tank) to escape with Louis, Zoey and a pilot on some sort of hovering vehicle (It's definitely not a helicopter). I don't really know how to describe this "Vehicle" but it definitely has a unique design. You must fight off the incoming horde and another tank as it slowly slides away from the mountain, so it's very easy to lose someone here. The title card is shown during this ending so I'm imagining this was either ShaunMad's favourite or is meant to be the canon one.
Go to the saferoom in the gun shop in Francis' path and then take the sewers to the nearby town area. You pass through a movie theatre that conveniently only shows zombie movies. After travelling through the town a bit more, you will soon come across some sort of hospital and climb up a massive silo. At the top is a large area where you must activate an invisible generator (That has a molotov you can't pick up in it) before a tank makes its way up the silo, although usually it will catch up to you quickly. After turning the power back on, you open a large door and get in a helicopter with Francis. A cool cinematic will play showing the destruction of the city. The helicopter will take you to a dock where it takes off once you step away from it. Francis does not join you here for some reason. where you must fill a generator with 2 gas cans to activate the Carrier's elevator. The aircraft carrier, although well designed and spaced out, does have its own bugs and spacing issues. There are supposedly a lot of vehicles on the surface that are invisible and there's not a lot of ways to traverse between the interior and the surface runway. After a long fight you will be turning the motors on, raising the arms and activating the engine. 5 minutes must pass and you finally escape. Any survivors who are downed when this timer is up are counted as dead in the credits.
You can take either Louis and Zoey or Francis' routes, then you must take the path on the archway labelled "Riverside" and the path that doesn't have a hanging tank in Louis and Zoey's path. You will have to do some tedious tasks, for example, The part where you are in the forest and must turn the power on, I spent god knows how long trying to figure it out when I realised that you had to hold E on some suspended wires that are barely visible, and NOT the adjacent generator. Some other cool stuff happens, like a tank busting through a wall, a giant pool just casually in the middle of the suburbs and a helicopter crashing into a saferoom you're in that frees you, but it's the ending that I dislike the most. You can only "finish" this map with friends, because the bots are drunk. When the chopper arrives, you must climb on what I presume is a firetruck which is invisible (Likely just me missing the model for some reason), so therefore the bots will not notice it and will not get in the helicopter, even when it's right in front of them. I had to kill Nick and Rochelle because I was successful in pushing Coach inside, so this ending is bugged by a pathfinding glitch. This ending also doesn't "end" the map? Instead it will play...Valve credits? Like not credits for the map, just a random list of valve employees go by and you're stuck listening to Skin On Our Teeth on a black screen and you have to manually leave the game. At least that's what I remember last time I played because I never dare attempt this route again because I was so traumatised by it 5 years ago as of editing this XD. I also did not have any bot addons that improved their AI so maybe this ending is a little more tolerable.
※作者SHAUNMAD已经上传本地图的最新原版本,与我上传的这个有些不同,大家可以在这里下载原版本:https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2636057643