Arma 3
LAMBS_Danger.fsm
IR0NSIGHT 21 Apr, 2020 @ 5:19am
forced retreat
The forced retreat waypoint works well in terms that they do retreat without care, but i really dont like that they go into the "fleeing" animation.
im trying to make a "hit and run" tactic, where the AI shoots/ambushes, waits 30 seconds and then retreats. doesnt work with vanilla as AI only wants to attack and move towards the enemy.
Any chance we get a "non fleeing but still retreating carelessly" waypoint or similar?
< >
Showing 1-1 of 1 comments
nkenny  [developer] 13 May, 2020 @ 5:53am 
Sorry, didn't see this before now.

Just just the Assault option instead. They may turn to fire a bit more often, but should still prioritise movement.
< >
Showing 1-1 of 1 comments
Per page: 1530 50