Freeman: Guerrilla Warfare

Freeman: Guerrilla Warfare

Freeman: Second Chinese-Japanese War
Start the Game with this Mod? Achievements working?
Hi,
as the title says, I'm new to the whole game. I'm thinking about starting with this mod instead of the vanilla game.
Do you recommend to start with the vanilla game or is this mod beginner friendly?
Since I am a fan of achievements: do achievements work with this mod?
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Showing 1-13 of 13 comments
Going Down On It 24 Jan, 2020 @ 2:09pm 
this mod dosent even work XD
better of just playing other mods or vanilla
Viator 24 Jan, 2020 @ 4:49pm 
Originally posted by the lost one:
this mod dosent even work XD
better of just playing other mods or vanilla

So wait; they released mod tools..but still can't get the mod to work..

So is it safe to say the WW2 esque screen shots are basically just a few images some modeler made and they released them?
Thank you very much. :)
The Jackal 29 Jan, 2020 @ 10:55am 
Its only skins, new map, renamed towns, but mostly its the same mod, i can only get native weapons to work, but im still enjoying it
Popo Bigles 8 Mar, 2020 @ 1:51pm 
Apparently the applications of this mod varies between subscribers. I have access to all weapons from this mod and only a few from the base game (I deleted vanilla files that were in the mod) and uniforms etc, just not the Asian-esk reskins for the (pawns?) characters.

To the actual question of the discussion, play the base game first, then play this if you want in your freetimes' freetime. Just make sure of the modded weapons firing angles, because some cases you will have to shoot higher than you have to your lower than you should to get a headshot or vaguely a torso hit.

Other than that, I support the mod. Just got to manually delete some things if you have trouble with the vanilla assets. Also don't recruit already-armed units otherwise your historically-accurate soul will cringe with the units wearing modern kevlar.
Last edited by Popo Bigles; 8 Mar, 2020 @ 1:52pm
Aleczaender 28 Mar, 2020 @ 11:04pm 
Originally posted by =:Philos Tor'am:=:
Apparently the applications of this mod varies between subscribers. I have access to all weapons from this mod and only a few from the base game (I deleted vanilla files that were in the mod) and uniforms etc, just not the Asian-esk reskins for the (pawns?) characters.

To the actual question of the discussion, play the base game first, then play this if you want in your freetimes' freetime. Just make sure of the modded weapons firing angles, because some cases you will have to shoot higher than you have to your lower than you should to get a headshot or vaguely a torso hit.

Other than that, I support the mod. Just got to manually delete some things if you have trouble with the vanilla assets. Also don't recruit already-armed units otherwise your historically-accurate soul will cringe with the units wearing modern kevlar.
Can you help me with deleting vanilla assets?
Popo Bigles 30 Mar, 2020 @ 4:18am 
Follow
Steam\steamapps\common\Freeman Guerrilla Warfare\Freeman Guerrilla Warfare\Freeman Guerrilla Warfare_Data\StreamingAssets\Second_Chinese_Japanese_War\Bundle

I don't remember what I did with the "Bundle" file, so I suggest leaving that alone until you play it and it begins to do some wacky stuff, and after you go to \Bundle, head to the weapons folder and delete everything except

"Shot12.assetbundle"
"Shot12.assetbundle.manifest"
"skks.assetbundle"
"w38dagai.assetbundle"
"wmaose.assetbundle"
World war 1 through 4 .assetbundle"
"wsmg.assetbundel"
and "wwaba.assetbundle" I believe the first three (shot12 and skks) are from vanilla, I don't remember, so if I were you I would just avoid it unless ingame you can't stand the last few vanilla weapons that still remain. If you do delete them and all vanilla weapons are gone, then tell me please ^_^.
Popo Bigles 30 Mar, 2020 @ 4:20am 
I did all of this after going into the Freeman launcher and checking the ModManager for the mod, and then clicked "Start'". "Start" fills in missing resources from vanilla into what ever you downloaded (Which is what we don't want) and I didn't realize this until halfway into waiting.
Aleczaender 10 Apr, 2020 @ 7:10pm 
Originally posted by =:Philos Tor'am:=:
I did all of this after going into the Freeman launcher and checking the ModManager for the mod, and then clicked "Start'". "Start" fills in missing resources from vanilla into what ever you downloaded (Which is what we don't want) and I didn't realize this until halfway into waiting.
Epic, now its just about recruiting Chinese units
Popo Bigles 11 Apr, 2020 @ 9:01am 
@Aleczaender

Getting Chinese characters is beyond me, but it'll be somewhere in the regular "Bundle" folder I believe. Look for similarities between the "Native" bundle files and the "Second_Chinese_Japanese_War" files. If you did the "Start" button in the ModManager, it might have overridden some of the mod files including the "charactertexture.asset" files. I'm not sure though, I only know about the weapons part, sorry. I hope what I said helped you! Enjoy the game!
blindseye 18 Apr, 2020 @ 12:34pm 
have they fixed it yet, still waiting? Whoever got this to work correctly, can they take their files, zip them and put them somewhere so we can download them?
blindseye 4 Jul, 2020 @ 1:11pm 
Did they fix this yet?
Bob Marla 7 Mar, 2024 @ 2:40am 
Z привет из Российского Крыма
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