Game Dev Tycoon

Game Dev Tycoon

Game Porting!
Tuxxego 10 Aug, 2020 @ 12:11pm
bug
hello!

i love this mod but there is a bug that stopped my game. i had made lots of ports for my new console. then i made a new game and it said i was working on a port and the game at the same time! then my game stopped.

can you help?


EDIT: is there also a way you can make a limit?
Last edited by Tuxxego; 10 Aug, 2020 @ 12:13pm
< >
Showing 1-3 of 3 comments
Bryce!  [developer] 10 Aug, 2020 @ 12:46pm 
I'll look into this in a little bit - just a clarification that I might need - did you port and then make the game or did you do both at the same time? Trying to figure out what's the issue here, if you made the port at the same time as making a game I'll look into that. If when making a game it decided to make a port instead then that's a real issue and I'll look into it pronto!

Also limit on what? Ports being made?
Tuxxego 10 Aug, 2020 @ 1:49pm 
Originally posted by SpooksHD:
I'll look into this in a little bit - just a clarification that I might need - did you port and then make the game or did you do both at the same time? Trying to figure out what's the issue here, if you made the port at the same time as making a game I'll look into that. If when making a game it decided to make a port instead then that's a real issue and I'll look into it pronto!

Also limit on what? Ports being made?
i made a totally original game called "assassins creed" then i made a port to my new console.
when the port finished i started working on a new game. but when i pressed "start development" it said i was making a port of assassins creed! but it showed how much points until the port is done and my new game.
MonsterBox 26 Jan, 2021 @ 5:38am 
Not sure if I'm just crazy, but I think when you port a game over to a new console it removes the engine the game was initially created with.

I have a mod where I can see all the info of my released games, console info, ect. and I noticed my ports always do terribly no matter if the new console is the same generation or how great the platform/genre/audience match-up is. So I took a look and all of my ports had '(none)' for their engine specs, everything else was the normal.

Could be my mod interacting with yours? But it could explain the brain-scratching mixed-results in your comments?
Last edited by MonsterBox; 26 Jan, 2021 @ 5:43am
< >
Showing 1-3 of 3 comments
Per page: 1530 50