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I was gonna mention about the size, but I see you already mentioned it. However, you might be a little on the large size with what you quoted: Wikipedia lists the height as around 2,032mm. Sure, they're tall, and some of them are 'jacked up', but they don't look too big and they're not so wide compared to other cars. Here's a few good examples of that:
https://manonthemove.com/2010/03/29/land-rover-defender-110-pick-up-worth-street-nyc/
https://www.townandcountrymag.com/leisure/travel-guide/a33435637/land-rover-defender-110-collectible-auto/
It's a shame that the scale is all wrong in the game itself. In your image it looks ridiculous parked next to that ambulance, but I guess it's actually the ambulance that looks ridiculous. For example, a Fiat Ducato (a fairly common UK ambulance) is around 2.5m high, way higher than a Land Rover. They're quite a bit longer too. I suspect that, if they make all the vehicles the right size, the problem will be that the roads will be too small.
Why is it that so many game devs get so far into the development before actually bothering to scale things properly? Don't get me wrong, I'm loving Zomboid, but it's frustrating when people have to make things the wrong size to match the wrong size that's used in the game.
If it was me, I'd make it the same size as the Chevalier D6 or the Dash Bulldriver because they're pretty much the same type of vehicle (keep the proportions of yours but go with the length of those). You might be able to work out a 'scale factor' for how far off the in-game measurements are and then people could work to that (your Niva looks a little big to me from the screenshots, but I've not used the mod and I don't really know about the real Niva, so take that with a pinch of salt).
I think a few mods have the same problem. The Zil-130 looks huge. Also, Filibuster Rhymes has a companion mod for their 'Used Cars' that changes the scale of the default vehicles to match their modded vehicles (according to Filibuster Rhymes comment: "The devs decreased the car size in .41...")
Filibuster Rhymes' Smaller Cars:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1510516386
In my opinion, the vanilla cars currently look about the right size compared to the roads, but the main problem with vanilla is that the comparative scale between vehicles is all messed up. The Franklin All-Terrain and Valuline look ridiculously small for the type of vehicle that they are, and the Chevalier Step Van should probably be bigger, too. It's almost as if they've tried to make every vehicle the same overall size (4x2 squares), which makes the 'small' ones look massive and the 'large' ones look tiny.
I'll play around with the settings some more and update the mod when I adjust this.