Arma 3
Unsung Redux Stable
Proxno 2 Aug, 2021 @ 7:12am
Bug Reports
In multiplayer, you do not hear or see any animations when another player is firing a Thompson.
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Showing 1-15 of 15 comments
baron556 3 Aug, 2021 @ 9:29am 
The OV-10 aiming crosshairs are WAY off, both the white game crosshair and the built in one in the cockpit model. It also has very poor flight characteristics, and compresses very badly in even a shallow dive.
MikeyB 15 Oct, 2021 @ 6:00pm 
On the Doung Island map AI controlled helicopters crossing the camp at the Northern end of ATSB seem to stop forward motion and go into a vertical climb. Have seen in happen with Simplex support services and Drongo's Air Operations mods. But only happens over that one area of the map and they can fly in /out of other parts of the island as long as they avoid that camp.
forward 20 Oct, 2021 @ 1:26am 
Do something with the physics of the Soviet T-54, T-55A and TO-55 tanks. At the moment they are absolutely not playable. The smallest climb on the map Cam Lao Nam itself or a small tree that the M54 truck breaks with ease becomes an insurmountable obstacle for these tanks. It is impossible to travel on them even on good roads. Please correct this so that they can be as comfortable to use as US tanks.
Mr. Jet Man 10 Nov, 2021 @ 2:40pm 
Don't know what happened, but whenever I use the M48 it permanently keeps me turned out, yet when I first person it aims down sights and I can't take damage despite being turned out, but I also can't use the main gun. I know it isn't conflicting mods as my friends have the same mod list and don't have this problem
SoulTechnology 30 Nov, 2021 @ 10:35am 
I have been, Inconvenienced.
M1919 ammo doesn't show up in ACE arsenal (Still shows up in vanilla arsenal), or in 3den enhanced inventory manager (still shows up in vanilla inventory manager).
TeTeTe3  [developer] 30 Dec, 2021 @ 3:03am 
Hello, we just pushed an update that should address the tank problems.
Bagback 31 Dec, 2021 @ 3:31am 
The HH53b has a bad vehicle type vn_b_men_aircrew_1
TeTeTe3  [developer] 31 Dec, 2021 @ 10:26am 
Cannot reproduce, did you have S.O.G. Prairie Fire loaded with Unsung Redux Stable?
Bagback 1 Jan, 2022 @ 4:17am 
Originally posted by TeTeTe3:
Cannot reproduce, did you have S.O.G. Prairie Fire loaded with Unsung Redux Stable?
Yes it is doing it in the editor i also have Alive and ace installed but it seems to only be that vehicle that has this problem. Im gonna try it without mods and see if i can find out which one is causing it.
Hoobs 20 Feb, 2022 @ 8:02am 
I have noticed that the map view seems altered/broken with Unsung Redux loaded. Is it supposed to change map appearance?
Ampersand 13 Mar, 2023 @ 8:08pm 
CH-46 does not have seat proxies in Fire Geometry, so occupants cannot be shot.
xray 18 Mar, 2023 @ 10:10am 
the HH-53s spotlights cant be turned off, they're on as soon as you spawn it in.
TeTeTe3  [developer] 19 Mar, 2023 @ 6:01am 
Originally posted by Ampersand:
CH-46 does not have seat proxies in Fire Geometry, so occupants cannot be shot.
Thanks, fixed in Unsung Beta and soon Unsung Redux Dev.
Andrex 14 Sep, 2023 @ 7:42am 
When trying to destroy as a player, Spiderhole (VC) and Spiderhole 2 (VC) found in the UNSUNG Objects/Structures menu in zeus. An error appears Sound G01 not found (Spiderhole (VC)) and Sound us118 not found (Spiderhole 2 (VC)). The red smoke grenade appears and goes off but the incendiary grenade does not appear and no explosion happens, the Spiderhole just deletes itself.
Last edited by Andrex; 14 Sep, 2023 @ 7:49am
Wolfowitz 6 Mar, 2024 @ 1:10pm 
Bug in the F-8E, in the latest Unsung Redux Stable (Update: 28 Feb @ 2:21pm):
Reproduce:
In the editor:
1. Put the F-8E Crusader on the ground.
2. Remove pilot
3. Start scenario

Expected ->
Plane does not move

Actual ->
Plane starts to taxi away on its own
Last edited by Wolfowitz; 6 Mar, 2024 @ 1:11pm
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