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I do wish there was more that could be done with the AI, it is difficult to get it to attack in anything that looks close to an intelligent behavior.
Regarding camouflage, this is another thing I tried with AI. I tried scripting them on using recon planes. They just put the planes anywhere and not actually try to scout with them. The AI is pretty hard coded besides the commands us modders can send it to do.
Regarding the railway guns, the 240mmTBK, 280mmK5, I have reviewed them and removed the no management trait. Probably an oversight on my part. It will be part of a later update with additional fixes and briefing changes.
It seems like it would be pretty hard to get around the whole Camo thing. The only thing I can think about is if you can create your own trait like "no camouflage" and put it on only the anti-airs like the 88mm and Flakverlings. (and maybe the railway guns too because giving Gustav the Camo hero always gave me a chuckle about how absurd that is)
Regardless I'm glad to help and I'll be sure to continue stress testing your future campaigns :)