Dota 2
BEAST HUNT - v1.03c
Xtasy  [developer] 5 Jun, 2022 @ 7:50am
Balance or features suggestions
Use this discussion section to suggest changes in the game for a better and balanced experience, or new ideas and features to improve it
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Showing 1-11 of 11 comments
aw/oe 5 Jun, 2022 @ 9:56am 
Maybe add runes in the river that gives your team the effects of a random power rune temporarily if you're the hunters, or reveals the hunters temporarily if you're the beast.
Xtasy  [developer] 5 Jun, 2022 @ 11:28am 
Bloodlust will give the Beast true vision of all Hunters, needs 200 stacks for that. And I forgot to add runes XD
aw/oe 5 Jun, 2022 @ 1:52pm 
Totally not biased, but maybe add meepo? unless if meepo bugs the game.
Xtasy  [developer] 5 Jun, 2022 @ 2:15pm 
I never tested him, but I'm sure he may bug how defeat trigger for the Hunters. If 4 meepos die the game may end. But overall meepo will be a very op hunter and scout.
aw/oe 5 Jun, 2022 @ 2:18pm 
yeah that makes sense
aw/oe 5 Jun, 2022 @ 2:28pm 
magnus or bara could be good beasts maybe, bara might need to be his pick off potential toned down though
aw/oe 7 Jun, 2022 @ 12:15pm 
I have an idea to buff the hunters. Create “Gem Shards” that spawn every 40 seconds on the Hunters side. They buff your whole team (the buff would be about the power of 10 evolution stacks) permanently. Only 10 of these will spawn per match, so the hunters have to capitalize on their early spike. Also, when the hunters get all 10, they will get permanent vision on the beast and will gain some sort of buff while near the beast. With this feature the hunters will grow quicker than the beast early on but will still most likely lose if the beast gets 200 stacks.
Xtasy  [developer] 7 Jun, 2022 @ 5:00pm 
Originally posted by meepoman1:
I have an idea to buff the hunters. Create “Gem Shards” that spawn every 40 seconds on the Hunters side. They buff your whole team (the buff would be about the power of 10 evolution stacks) permanently. Only 10 of these will spawn per match, so the hunters have to capitalize on their early spike. Also, when the hunters get all 10, they will get permanent vision on the beast and will gain some sort of buff while near the beast. With this feature the hunters will grow quicker than the beast early on but will still most likely lose if the beast gets 200 stacks.

I'm working on the Hunters, making their abilities better or reworking abilities. For now I'll add Tombstone resurrection and a buff that increase a Hunter outgoing damage for every ally Hunter nearby.

It would be better to not make it so that Hunter and the Beast to have the same play style and buffs, to give the game more replayable
Last edited by Xtasy; 7 Jun, 2022 @ 5:00pm
aw/oe 7 Jun, 2022 @ 6:38pm 
I made a list with buffs for most heroes, i can send it, but idk which heroes you've already buffed
Xtasy  [developer] 7 Jun, 2022 @ 6:54pm 
Originally posted by meepoman1:
I made a list with buffs for most heroes, i can send it, but idk which heroes you've already buffed

Are in Baumi's Discord server? Find me there and we can talk more off topic. And I have a patch ready, I'm testing it now and I'll upload it right after
aw/oe 7 Jun, 2022 @ 7:00pm 
Originally posted by Xtasy:
Originally posted by meepoman1:
I made a list with buffs for most heroes, i can send it, but idk which heroes you've already buffed

Are in Baumi's Discord server? Find me there and we can talk more off topic. And I have a patch ready, I'm testing it now and I'll upload it right after

no just in google doc, where should i post it in discord
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