Garry's Mod

Garry's Mod

Voices of the void | map [v1.7] [x86 x64 only]
 This topic has been pinned, so it's probably important
Sanych  [developer] 3 May, 2024 @ 11:11pm
[ENG] Here are the answers why the map crashes
Short answer: source cannot work correctly with this card because the limit is exceeded 10 times

More details below:box:

The source limit is: The limit on the number of models, brush and everything else. If you exceed it, the map will not work very correctly, in our case, the limit of models has been exceeded.

-- There are more than 4,800+ trees on the map and these are all single models that already slightly exceed the source limit.
This is also without a new database in which 789+ models and 50+ dynamic models

-- Also, because of this limit, we had to abandon navmesh and Ai nodes because the source can't cope with this map anyway.

How to fix it?
Need to install the beta version / Chronium
And everything will start!

Also, here are some tips for which you may stop flying out:
-Reduce the number of addons
-Try to run the map absolutely without addons
Last edited by Sanych; 8 May, 2024 @ 1:14pm
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Showing 1-8 of 8 comments
CmdrLittlez 12 May, 2024 @ 12:51pm 
Whats chronium and how do you install it?
Sanych  [developer] 12 May, 2024 @ 12:57pm 
@CmdrLittlez you go to your library on steam, find gmod in the list of games, right-click on it, find properties, beta versions and select x86-64 Chromium + 64-bit binaries, and that's it
CmdrLittlez 12 May, 2024 @ 12:58pm 
thanks, I found it out but the map is in russian
CmdrLittlez 12 May, 2024 @ 12:59pm 
I also cant interact with stuff
Sanych  [developer] 12 May, 2024 @ 1:23pm 
@CmdrLittlez egarding the fact that it is in Russian, yes, this is our mistake. But that's why you can't interact with things, I don't know yet.
Pyro 10 Jun, 2024 @ 10:42am 
i had an idea for the trees (might be really difficult but idk), maybe take every tree in the map and have them be 1 big model, just an idea i have no idea how hard it would be
CmdrLittlez 10 Jun, 2024 @ 10:43am 
Originally posted by Pyro:
i had an idea for the trees (might be really difficult but idk), maybe take every tree in the map and have them be 1 big model, just an idea i have no idea how hard it would be
Dont think thats possible.
Mr. Point 17 Sep, 2024 @ 10:25pm 
should be possible. combine all the trees into multiple chunks, that will make it so you can load the map on default branch and save FPS as well
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