Call of Duty: Black Ops III

Call of Duty: Black Ops III

Super Mario 64
WaffleDew  [developer] 8 May, 2024 @ 2:03pm
Bugs and or Glitches
Please post any issues here

please provide screenshots and videos of any issues as this will help me resolve issues quicker
Last edited by WaffleDew; 10 May, 2024 @ 5:27pm
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Showing 1-15 of 37 comments
ashley 8 May, 2024 @ 11:10pm 
cant go into boss fight with 4 players even when they all hold f
Doot Star 9 May, 2024 @ 12:29am 
Also had an issue with 4 players where we could not enter the first Bowser fight when we were all there. Other than that everything seemed to run smooth!
WaffleDew  [developer] 9 May, 2024 @ 1:20am 
Originally posted by Doot Star:
Also had an issue with 4 players where we could not enter the first Bowser fight when we were all there. Other than that everything seemed to run smooth!


Originally posted by ashley:
cant go into boss fight with 4 players even when they all hold f

Alright should be Fixed in the new 1.1 update. please let me know, I accidentally made the radius to small to detect players
ryan 9 May, 2024 @ 2:27pm 
I was able to get Perkaholic without having all of the items to place on the pedestal. I just held F on each of the pedestals and got it.
WaffleDew  [developer] 9 May, 2024 @ 4:15pm 
Originally posted by ryan:
I was able to get Perkaholic without having all of the items to place on the pedestal. I just held F on each of the pedestals and got it.

Alright, thank you for letting me know should be fixed in the 1.2 update now (along with a few other changes) :VBOY:
hobojoebro255 9 May, 2024 @ 9:47pm 
You can’t buy guns some of the time it says the price is zero points
WaffleDew  [developer] 10 May, 2024 @ 1:46am 
Originally posted by hobojoebro255:
You can’t buy guns some of the time it says the price is zero points
this is a bug that's has happened in some other mapers maps as well but I'm not sure how to fix besides doing a map restart.
HUEVER 10 May, 2024 @ 10:18pm 
The stars to collect souls appear in several games and in others they do not, because they can all appear, but no door opens or in certain areas they simply do not appear,Because the truth is that it bothers me because I can't advance any further after that.😫
WaffleDew  [developer] 11 May, 2024 @ 12:21am 
Originally posted by HUEVER:
The stars to collect souls appear in several games and in others they do not, because they can all appear, but no door opens or in certain areas they simply do not appear,Because the truth is that it bothers me because I can't advance any further after that.😫
the buttons next to the star doors are there because of that bug I'm not sure how to fix it but I do have those as backup in case they do, so you can buy the star doors if need be
Hitoshyn 11 May, 2024 @ 12:32pm 
Does the map can be played with a french version ? Cause I know some maps doesn't work in this version.
BloodyNinja73 11 May, 2024 @ 4:52pm 
Peaches secret slide killed me wtf, got there while climbing an invisible stair case
WaffleDew  [developer] 11 May, 2024 @ 8:16pm 
Originally posted by BloodyNinja73:
Peaches secret slide killed me wtf, got there while climbing an invisible stair case
I can't seem to replicate this on my end could you give me more details, please and thank you
WaffleDew  [developer] 11 May, 2024 @ 8:17pm 
Originally posted by Hitoshyn:
Does the map can be played with a french version ? Cause I know some maps doesn't work in this version.
ive never thought of making it in a different language, I could but I most likely will not I'm sorry <3
Glopnark 11 May, 2024 @ 10:52pm 
is there a death barrier when climbing up to the clock? me and my friends were tp'ed to a room and insta downed and ended the game for no reason
WaffleDew  [developer] 12 May, 2024 @ 12:28am 
Originally posted by Glopnark:
is there a death barrier when climbing up to the clock? me and my friends were tp'ed to a room and insta downed and ended the game for no reason


Originally posted by BloodyNinja73:
Peaches secret slide killed me wtf, got there while climbing an invisible stair case

Okay, I finally got it figured out and should now be fixed in the 1.3 version (sorry for the wait). here are the Patch Notes
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