Call of Duty: Black Ops III

Call of Duty: Black Ops III

Container Dock Roulette
 This topic has been pinned, so it's probably important
coolyer  [developer] 16 Jun @ 8:43am
Roulette Ideas & Improvements
Got a cool idea for a new roulette effect? Drop it here and we will try and implement it!

If you have any feedback or ideas for improving the map, feel free to share them here to!
Last edited by coolyer; 30 Jun @ 9:58am
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Showing 1-14 of 14 comments
remove the meme gun sounds
remove the red fog or reduce it so its less intense and more chill
base the spin weights on rounds, negative outcomes approach a 50/50 RNG by the end (so you dont go blind on round 2 and instantly lose)
alternative nerf, reduce overall amount spawning locations
some spin ideas:
Lots of random powerups
Increased speed
Everyone teleports to a random boss fight room
perk limit sets to 3
box goes to new location
Last edited by Wii Sports Master; 18 Jun @ 8:38pm
coolyer  [developer] 19 Jun @ 7:45am 
Originally posted by Wii Sports Master:
remove the meme gun sounds
remove the red fog or reduce it so its less intense and more chill
base the spin weights on rounds, negative outcomes approach a 50/50 RNG by the end (so you dont go blind on round 2 and instantly lose)
alternative nerf, reduce overall amount spawning locations


Originally posted by Wii Sports Master:
some spin ideas:
Lots of random powerups
Increased speed
Everyone teleports to a random boss fight room
perk limit sets to 3
box goes to new location

I'll look into adding a button you can press to reduce the fog during testing we experimented with a Silent Hill-style vibe, but I get that it might be a bit much, so having a way to tone it down could help balance the challenge.

As for the power-ups, we already have "Powerup Heaven," where each container can spawn between 1 to 11 different power-ups!

The perk limit idea is doable — I can look into making it a roulette spin to do that, and then maybe let players increase it either through spending points or via the roulette spin itself but will have to see how that works.

For the "blind on round 2" issue, I’ll try and make sure the system avoids landing on that outcome so early and flashbang. That said, do keep in mind this is meant to be an RNG-based challenge map, so part of the fun is the unpredictability.

For the meme gun sounds if they’re too loud, they can always be turned down through the SFX volume settings. That said, I’ll look into adding an option to switch between meme and normal sounds. Not sure if it’s fully possible yet, but I’ll definitely give it a try!

For a speed spin, we found it makes things a lot harder since the map is pretty small so we’re still figuring out how to balance that properly. As for the random boss fight room idea, I’ll look into adding something like that, or maybe have it spawn bosses directly into the map instead!
lost ability to buy jugg before i could even afford it haha and then i got a nuke or something like that but it just ended game so no idea
coolyer  [developer] 19 Jun @ 12:52pm 
Originally posted by duvalknight420:
lost ability to buy jugg before i could even afford it haha and then i got a nuke or something like that but it just ended game so no idea


That would be cause you shot the nuke XD, the nuke is near the cool room door opposite it we will add something soon to help make it clear where it is!
Oblight  [developer] 20 Jun @ 5:18pm 
Originally posted by duvalknight420:
lost ability to buy jugg before i could even afford it haha and then i got a nuke or something like that but it just ended game so no idea
Latest update has fixed the issue if the nuke not being visible, hope your enjoying the map so far :)
it needs a tweak you go from 1 maybe 2 to 10 and a majority of them are bad i love the ideas so dont get me wrong but it needs something else i shouldn't be able to stand in a corner the entire time to then i lost cause i got 10 random bad effects at once maybe 5 or 6 at most negative but should be a guaranteed few positive not multiple times speed and multiple guns swaps
Oblight  [developer] 21 Jun @ 12:27pm 
Originally posted by duvalknight420:
it needs a tweak you go from 1 maybe 2 to 10 and a majority of them are bad i love the ideas so dont get me wrong but it needs something else i shouldn't be able to stand in a corner the entire time to then i lost cause i got 10 random bad effects at once maybe 5 or 6 at most negative but should be a guaranteed few positive not multiple times speed and multiple guns swaps
Yes I agree, I am experimenting with the placement of the pap machine along with maybe adding an additional spawner/change the location to make it more difficult, thank you for bringing it to my attention

With the final spin, ill liase with Coolyer to see if we can get something sorted to guarentee at least 1 to 2 good spins to help with the final round.

There should be an update in the next day or so to address the issues
Last edited by Oblight; 21 Jun @ 12:27pm
Originally posted by duvalknight420:
it needs a tweak you go from 1 maybe 2 to 10 and a majority of them are bad i love the ideas so dont get me wrong but it needs something else i shouldn't be able to stand in a corner the entire time to then i lost cause i got 10 random bad effects at once maybe 5 or 6 at most negative but should be a guaranteed few positive not multiple times speed and multiple guns swaps
get good bro
a noahj456 jumpscare of his f up hair line
Last edited by darkestworm; 27 Jun @ 2:13pm
The LSSR 27 Jun @ 2:24pm 
Originally posted by Wii Sports Master:
remove the meme gun sounds
remove the red fog or reduce it so its less intense and more chill
base the spin weights on rounds, negative outcomes approach a 50/50 RNG by the end (so you dont go blind on round 2 and instantly lose)
alternative nerf, reduce overall amount spawning locations
This guy doesn’t understand the map, ignore him. Love you!
Originally posted by The LSSR:
Originally posted by Wii Sports Master:
remove the meme gun sounds
remove the red fog or reduce it so its less intense and more chill
base the spin weights on rounds, negative outcomes approach a 50/50 RNG by the end (so you dont go blind on round 2 and instantly lose)
alternative nerf, reduce overall amount spawning locations
This guy doesn’t understand the map, ignore him. Love you!
are you saying I (me??) don't understand this map? Listen kid, i've played more one barrier roulette than you can IMAGINE. i understand that RNG is important. but the CRINGE meme sounds and fog ♥♥♥♥ makes it unplayable. ♥♥♥♥♥ gotta go lil bro
Oblight  [developer] 27 Jun @ 5:06pm 
Originally posted by Wii Sports Master:
Originally posted by The LSSR:
This guy doesn’t understand the map, ignore him. Love you!
are you saying I (me??) don't understand this map? Listen kid, i've played more one barrier roulette than you can IMAGINE. i understand that RNG is important. but the CRINGE meme sounds and fog ♥♥♥♥ makes it unplayable. ♥♥♥♥♥ gotta go lil bro
You good bro? Its a map we made for the contest, sorry it doesn't live up to your expectations, but I dont know why you're getting like this about it to a stranger. You can always unsubscribe from it :)
Last edited by Oblight; 27 Jun @ 5:13pm
Originally posted by Oblight:
Originally posted by Wii Sports Master:
are you saying I (me??) don't understand this map? Listen kid, i've played more one barrier roulette than you can IMAGINE. i understand that RNG is important. but the CRINGE meme sounds and fog ♥♥♥♥ makes it unplayable. ♥♥♥♥♥ gotta go lil bro
You good bro? Its a map we made for the contest, sorry it doesn't live up to your expectations, but I dont know why you're getting like this about it to a stranger. You can always unsubscribe from it :)
you made a thread about improvements. i gave you improvements. why are you tweaking
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