Call of Duty: Black Ops III

Call of Duty: Black Ops III

[B]APHOMET 25.807
 This topic has been pinned, so it's probably important
rayjiun  [developer] 4 Jul @ 9:12am
Bugs & Feedback
Please post any bug report or feedback here.

Note: While we will be doing a 2.0 update in the future, until the contest is over (as in, rated) - we will not be able to make any updates to the map.

Known/reported issues
  • Map is only built for English
  • [B]aphomet's voice lines don't play per person in co-op
  • Enemies can sometimes get stuck and idle in place
  • fast_restart breaks item UI
  • During the "Machine Quest", meleeing the last bobblehead after the portal has spawned will not turn the portal green, but will still allow you to enter the secret level.
Last edited by rayjiun; 7 Jul @ 4:36pm
< >
Showing 1-4 of 4 comments
Amerika 13 Jul @ 11:29am 
I'll admit, this map is very interesting and unique but it is not executed properly. Ammo should not be scarce and give you basically nothing in return. Ammo return on the starter pistol is average but for other weapons it is terrible, only gives you 2 shots worth back. I would suggest maybe making the drop rate for ammo a tad bit higher but that's just me. Ammo is the main thing holding this back though because you get to layer 5 for example and just lose all ammo and you can't do anything since there are so many enemies and you have to knife all of them. Besides the ammo issue, the only other thing that should be fixed is when you kill an enemy and they despawn. The despawn animation is so big and it blocks your line-of-sight hiding enemies behind it allowing them to group up and just spam attack you. If those two things were tweaked then I think this map has a good chance to be one of the best in BO3. All love to the creators.
rayjiun  [developer] 13 Jul @ 3:25pm 
Originally posted by Amerika:
I'll admit, this map is very interesting and unique but it is not executed properly. Ammo should not be scarce and give you basically nothing in return. Ammo return on the starter pistol is average but for other weapons it is terrible, only gives you 2 shots worth back. I would suggest maybe making the drop rate for ammo a tad bit higher but that's just me. Ammo is the main thing holding this back though because you get to layer 5 for example and just lose all ammo and you can't do anything since there are so many enemies and you have to knife all of them. Besides the ammo issue, the only other thing that should be fixed is when you kill an enemy and they despawn. The despawn animation is so big and it blocks your line-of-sight hiding enemies behind it allowing them to group up and just spam attack you. If those two things were tweaked then I think this map has a good chance to be one of the best in BO3. All love to the creators.
Hi Amerika,

Thanks for the feedback!

Ammo has a hidden mechanic where the higher your combo the more commonly it drops.
I do agree the whole shop is rough to be honest. I'm hoping to solve this with a future update.
Struggling at layer 5 is interesting, I've noticed a lot of people tend to spray and train a lot, which is definitely not the way to play this map.
A lot of adjustments have already been made for the next update, which'll hopefully shift the difficulty to the enemies itself and less so the store.

Appreciate your feedback once again, we'll be working hard.
Just tried with 2 friends and going through the first 2 levels we didnt get any money to buy any additional weapons so we we're forced to knife after swiftly running out of ammo
Last edited by Legionary Leader; 13 Jul @ 8:13pm
rayjiun  [developer] 14 Jul @ 2:26am 
Originally posted by Legionary Leader:
Just tried with 2 friends and going through the first 2 levels we didnt get any money to buy any additional weapons so we we're forced to knife after swiftly running out of ammo
Hi Legionary Leader,

Yeah co-op wasn't well accounted for. This will be adjusted.
< >
Showing 1-4 of 4 comments
Per page: 1530 50