Homeworld Remastered Collection

Homeworld Remastered Collection

Star Trek: Chronicles - 2380
mosser1989 19 Jun, 2021 @ 9:34pm
Superweapons
How to you get them to work at all? manhiem has no options, neither does the klingon superweapon. Just made a bunch of useless ones just for them to get blown to bits by the cardies with zero fanfare. Am I missing something? they are to slow to ram, and there are no options for them to trigger their shockwave
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Nathanius  [developer] 20 Jun, 2021 @ 3:33am 
The Klingon super-weapon was WIP, there was actually no way to make a "wave" weapon in Homeworld. I have actually made the station and ship not buildable in the current DEV version.

The Manheim Centre and USS Premonition have a temporal stasis field like in Star Trek: Armada but the difference is that (again, due to limitations with Homeworld Remastered) the bubble is centred on the casting ship/station. This is triggered as an ability, with a button in the bottom right corner of the screen. We have also overhauled these buttons in the current DEV version
mosser1989 21 Jun, 2021 @ 6:41pm 
Originally posted by Nathanius:
The Klingon super-weapon was WIP, there was actually no way to make a "wave" weapon in Homeworld. I have actually made the station and ship not buildable in the current DEV version.

The Manheim Centre and USS Premonition have a temporal stasis field like in Star Trek: Armada but the difference is that (again, due to limitations with Homeworld Remastered) the bubble is centred on the casting ship/station. This is triggered as an ability, with a button in the bottom right corner of the screen. We have also overhauled these buttons in the current DEV version

Speaking of that, how do you build the premonition ship? havent seen it, but as far as the triggers go I have looked and there is no trigger for the station like there is for others (first place i looked really). I get the wave being tricky, but when I saw no trigger button for the station I got confused cus i know ive used it in past builds.
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