RimWorld

RimWorld

2,426 ratings
Everybody Gets One
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
475.459 KB
19 Mar, 2019 @ 8:16am
11 Apr, 2024 @ 9:11am
29 Change Notes ( view )

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Everybody Gets One

In 2 collections by Uuugggg
Uuugggg's RimWorld mods
29 items
All the RimWorld mods you need
56 items
Description
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases.

Features
- "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but two people (* See warning below)
- "X per colonist" : Set X to "4" to keep 4 meals per colonist.
- And why not, there's also do bill "With Surplus" : Does the bill only if you have extra ingredients, more than X. Includes all resources that are checked to use for the bill. (Doesn't work on multi-ingredient bills, since, y'know, that's another layer of complication)

Highly-customizable target counts thanks to the TD Find Lib. You can edit who counts as a person: Check out the preview images. e.g. you can not only set a bill to craft tribalwear for slaves only, you can set the bill to craft weapons only for your people with the appropriate skill!

You'll want to Check "Count Equipped" for all this, I imagine.

TD Find Lib
This mod uses the framework mod TD Find Lib to allow very detailed filters to find what you want. For more details on how to use its features, check out that mod page.


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Warning for "One per colonist - X"

You can't set negative values in the bill window, only the bill list, with the " - " button.

Opening the bill config window will reset negative values to "+ 0" since the "-10" "-1" <text field> "+1" "+10" interface is very restrictive and assumes the number can't be negative.

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Suggested other mods for workbenches : Better Workbench Management

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This mod would've gone into my TD Enhancement Pack (if it was more easily toggleable and wasn't so ugly to code). Grab that mod for dozens more little game enhancements.

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github source: https://github.com/alextd/RimWorld-EverybodyGetsOne

[tdsgames.com] More from me at https://tdsgames.com. I have a clue-giving party game, Word Limit[tdsgames.com], on the app store!

People seem to like donating so why not: https://ko-fi.com/alextd
Popular Discussions View All (5)
2
10 Jun, 2024 @ 5:22pm
Cannot change job output drop location
Weasel
1
23 Jun, 2024 @ 1:29pm
bug:
Dizzy Ioeuy
0
13 Mar @ 3:11pm
Automatic Bill for health conditions
HighFlyer96
596 Comments
MauPow 21 Jul @ 1:40pm 
o7
bbr 21 Jul @ 10:25am 
rest in peace
Resistance Band. 21 Jul @ 4:13am 
o7
lobosan 20 Jul @ 8:24pm 
o7
Meme Goddess 20 Jul @ 7:12pm 
With Uuugggg's passing, I'm picking up many (possibly all) of his mods to preserve them, I've just uploaded the 1.6 version for this mod.

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3530806680
llunak 20 Jul @ 5:25am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Amble 20 Jul @ 5:22am 
Meme Goddess seems to be picking up some of Uuugggg's mods. They've uploaded the TD Find Lib for 1.6
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3529443295
with that mod and the bug fixes they've also uploaded this mod seems to work in 1.6. There doesn't seem to be a "count additional items" button that a "do until X" job has though. I can't remember if that button is from another mod or if it's vanilla.
SalazarWindriver 20 Jul @ 4:12am 
@Jestin' Jae™ If you could update just the base where every one gets X and everyone gets one plus X that should be enough. That covers making meals and gear for everyone .
o7 Uuugggg
WinterImmersion 19 Jul @ 11:10pm 
o7
Shadowjoey 19 Jul @ 8:47am 
o7