No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 45.8 hrs on record
Posted: 17 Jan, 2023 @ 6:09pm
Updated: 5 Mar, 2023 @ 1:55am

Everyone should give the game a fair chance, especially considering how the developers seem to update the game weekly. However, I'm giving it a thumbs down in hope that this message will reach the developers.

You could say that this game has no end-game content, but that would be the wrong way to confront a problem that I felt was prevalent throughout the game since the start. Instead, what should be looked at, is the way in which the player progresses throughout the game, by which I mean that it is not necessarily how the player stumbles upon resources or opens up the tech tree that is a problem, but the player's lack of reason to explore beyond the safety of their first home.

The player will spawn near roughly 4 caves, and although there are more caves than this in the region, these are the only 4 caves that the player needs to explore, for eternity. Heck, the player only really needs to explore 1 large cave, and repeat this cave by restarting the game, because every single variant of resources in the game that the player needs are either right outside that cave, or inside it. This excludes the snow that can be picked up with a shovel at the edge of the grassy summer forest where the player starts.

Another thing that struck me by surprise is that they've created an additional map with a different kind of forest, a jungle, that contain lakes filled with alligators that will aggressively charge out of the lake to kill you, and that takes several dozen spears or hundred arrows to kill, at the start of the game, when you're only level 1.

Instead I would propose that the original map contain BOTH types of forests, where the player is forced to start in the easy forest, and are progressively forced to move through the desert region, snowy region, and finally the jungle, to obtain resources such as iron, platinum, and so on, which are spread throughout each region. Furthermore, I would add that it would be withing reason to create an animal such as a horse, that could allow the player to traverse more quickly between regions, because the current possible mounts are only found in the jungle. These mounts could on top of it all, slowly die or decay as a result of extreme cold or heat, requiring the player to quickly create a stable in which these animals can survive when they're not used.

Anyway, my friend and I stopped playing before we reached the final tier, because we didn't see any purpose in reaching it, and we haven't touched the game since.

This is definitely not a bad survival, or bad building game, though, and I'm excited to see what they will do with the game in the future.

TL;DR

Does the game content feel cohesive, balanced and polished? No.
Do I recommend that you try this game? Yes, absolutely.
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