No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 88.1 hrs on record
Posted: 29 Nov, 2020 @ 9:04am
Updated: 16 May, 2021 @ 7:59pm

This is probably the closest you will get to the Dragon Age: Origins and Knights of The Old Republic type games.

It has the table top action, which is slightly more hardcore than the aforementioned (relocating during combat costs action points), and it offers a story, alas not nearly as great as the aforementioned. It also offers a wide variety of abilities to choose from, and it 'seemingly' has optional paths to accomplish ones goals. Although, the latter is only the case if you treat the game like a puzzle, and have the right characters aboard to solve said puzzles, or right classes, or skills.

You CAN brute force your way through the game, but that is also the most hardcore path that results in the most wipes. The reason why it is the most hardcore path is not because the developers did a good job, on the contrary, they didn't scale levels or scenes properly. Once you get past the introduction, you will begin to find yourself out-leveled and out-manned, causing wipes that really shouldn't occur that early in the game. What I found myself doing in the end was tab out of the game, open my browser, and google what level each area on the island was, and then did these areas in order to gain the levels and gear to proceed to each area, to have any chance of surviving combat. I don't find that clever, or puzzling, I just find it to be poorly designed, especially when it's THAT early in the game.

I do, however, from experience know that if you manage to get over that hurdle, major hurdle, which involves flipping the developers the finger, you can end up sinking A LOT of hours into this game perfecting classes and routes.
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