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https://youtu.be/hbVoIqHY2W4
Overall, fun but pretty challenging in the beginning. I skipped staminup because of the tight spaces and low reload time for the shotgun. The progression feels pretty good in terms of platform size for training. The very end is a great cathartic area where you can get payback on those pesky zeds.
If you're pretty good at holdout survival you'll do well. If you only know how to train or are not super great with that either, the beginning is going to be a bit tough.
My only complaint for the map is the door cost, but the gun damage balances that out nicely so it is fairly survivable, albeit difficult.
I'd say give it a shot if you're up for a challenge!
Also, be ready for sprinters by round 3 or 4.