SOMA
112 ratings
Argos
   
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File Size
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146.189 MB
11 Oct, 2017 @ 12:24pm
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Argos

Description
You are James Carter. Your best buddy told you about old WW2 Bunker in the middle of forrest in North Carolina. You decidet it will be fun to explore this Bunker. Bad Idea
62 Comments
DRG Engineer 23 Jun, 2023 @ 12:24pm 
AI is very buggy and gets stuck on things very easily the room where you press a button is broken cause your stuck in place and can't move.
BloodyRo 26 Mar, 2022 @ 4:36am 
The first room with the screwdriver was a bit annoying but the rest of the mod was quite decent and I actually finished and enjoyed it. Good job!
obunginator 29 Oct, 2021 @ 11:09am 
Maybe, JUST MAYBE, you are playing in safe mode, where the monsters dont chase you or completly ignore you.
im muffin its muffin time 18 Oct, 2020 @ 4:11pm 
looll
[LosttyFrostty] 18 Aug, 2020 @ 10:39am 
Had a fair bit of trouble with the guy at the bottom of the drain.. he just wouldn't go away. was... interesting, the thought of having one on your side, or not entirely hostile. Completely lost control of my WASD and mouse at about this point, NOT GOOD. should have been tested extensively. Sat there for about 10 minutes, still no controls. Fix it. as is, broken mod, uncompleteable. 3/3
[LosttyFrostty] 18 Aug, 2020 @ 10:15am 
Was very confused when i ended up underwater, the story could have built up more to that, or you could have been more indicative in the surrounding zone. could have also used some more lighting down there, atleast to signify where the corpse was. had to turn up my gamma quite a bit to find the corpse. 2/3
[LosttyFrostty] 18 Aug, 2020 @ 10:15am 
the detail is easily 9/10. almost every corner in the hangar/upper base is screenshot worthy. there were very few times i thought more would be needed, and occasionally some of the textures wouldn't just feel right, but it is barely noticeable. in the deep sections however, i found a few holes in the terrain, not good. all of the logs were "i left my keycard in X", which was a bit disconcerning. I feel it would be better had the logs told more a story, rather than an objective marker. difficulty was pretty good. I didn't have any issues with the planes, that other people in the comments seem to mention. There was a huuuge overuse of the term 'THING'. felt like i was watching a John Carpenter movie. 1/3
Sabatu  [author] 17 Jul, 2020 @ 10:24am 
This was my first ever mod :) and translated all texts with google translator, since I could not even say Hi in English :)
GniQQ 30 Jun, 2020 @ 12:17pm 
I am sorry but this shows a lot of work but it's all wasted in the state this mod is in. Seems either rushed or perhaps the dev(s?) got bored halfway and finished anyway. I don't know but this is bad.
GniQQ 30 Jun, 2020 @ 12:17pm 
- Crash on first door
- very inconsistent objects with story (e.g. tablets, modern tools etc. in a supposedly WW2 bunker)
- full of typos and overall bad English
- there are many places and inserted models (the rusty plane wrecks for example) that cause you to get stuck and either get damaged after some time and get free or you get stuck forever
- there is an earthquake every 2 minutes and the character goes hyperventilating and heartbeating like an idiot every single time
- no flashlight and intentionally very dark environment. Very cheap way to "make the player scared" (not working, it's only annoying)
- it's basically a keycard finder game. Every 1 to 2 minute you look for a keycard, open a door with it and bump into a door that needs a keycard to open. Really? In WW2 bunkers everything was locked by keycards btw? Every 10 meters?