GameMaker: Studio

GameMaker: Studio

503 ratings
Mario engine
   
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Description: 2D
File Size
Posted
Updated
2.484 MB
18 Jan, 2013 @ 1:13am
27 Jan, 2013 @ 12:32pm
5 Change Notes ( view )

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Mario engine

Description
This is a simple Super Mario Bros engine. I plan on making it fully functional, so you could recreate any level. I will make the project itself available when it's more complete and cleaned up. This is my first game and still in the works. When it's complete, I plan on making my own platformer(not mario) using this engine.
This is the second version of my engine.

Controls
Left - Left Key
Right - Right Key
Run - 'Z' Key/'Y' Key
Jump - 'X' Key

Debug - 'Home' Key

Credits
Original engine by Nintendo
'Mario engine' designed by Lakobus
All graphics and sound by Nintendo


Also check out my space Shooter.
Popular Discussions View All (1)
2
9 Jan, 2020 @ 6:26am
Issue
SHADOWELITE7
141 Comments
Amnesty (w/o pants) 20 Dec, 2020 @ 6:05pm 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)

Chocice75 28 Sep, 2019 @ 3:53am 
Everyone, stop posting error messages.
This person isn't working on this game anymore and the cause of these errors was updates to how GameMaker: Studio worked. I think those updates happened around 2017, so games last updated before then probably won't work.
Le_Beholder 18 Sep, 2019 @ 9:10am 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)

fix your damn game already!
Frog Magician 30 Aug, 2019 @ 9:54am 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)

Paski 27 Dec, 2018 @ 2:26am 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
Dyno 12 May, 2018 @ 2:29am 
oof
r.i.p:steamsad:
[VN] Haruka Nguyễn 8 Jan, 2018 @ 6:41pm 
has stop working :(
Overlord Nanie 20 Sep, 2017 @ 8:35pm 
@ChocIce75:
I think that both Mario and Sonic are more like Chaotic Neutral to be honest.
锦栀暖暖 9 Jul, 2017 @ 7:38pm 
How can i operate it,tell me the way to play.thanks
mikeshatter 17 Dec, 2016 @ 9:46am 
X to jump :)