Day of Infamy

Day of Infamy

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Tiger_Tank_Mechanics
   
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Maps (MP): Offensive
File Size
Posted
Updated
2.181 MB
8 Apr, 2018 @ 2:45am
8 Apr, 2018 @ 9:59am
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Tiger_Tank_Mechanics

Description
A working Tiger Tank with operting maingun, FrontMG, movable and win on destroy for allies.

This is a technical Preview which can be tested with bots enabled (ingame -> console_> type-> doi_bot_quota 8)
or which can be tested in multiplayer.

This TigerTank will get a new map where it can show its devastating nature :)

Gz Mod


Note: Thx to Binary for his help on the multiplayer support. Had Problems get it working in multiplayer
Popular Discussions View All (1)
1
2 Jan, 2019 @ 1:08pm
GAMEMODE IDEA: Convoy
𐌔𐌀𐌔𐌊𐌉𐌀
57 Comments
Wolf.Enstein 9 Jan, 2024 @ 12:03pm 
Modtools, I remember Subbie had a method where he could import Wolfenstein: Enemy Territory maps into the UE4 SDK, have you any idea how he managed this? It was probably the .map file he was loading.
sergal saturn (they/them) 28 Oct, 2018 @ 9:56pm 
Interesting proof of concept!! The Tiger is a bit wonky, but I like your Convoy concept, although I think it would be better as a prop rather than the focus, or we'd have what's essentially an "Engie Only" gamemode
Mulsanne 19 Jul, 2018 @ 7:13pm 
clear up
✪ TryToKill 19 Jul, 2018 @ 1:48am 
Nice
Daviation 15 Jul, 2018 @ 3:56pm 
Works perfectly! Awesome job!
LAXGUNNER 12 Jul, 2018 @ 4:57am 
it doesn't work
I tried to do it in a pratice battle
Żullus 30 Jun, 2018 @ 7:41am 
it should be in the original game
Evil_SON 10 Jun, 2018 @ 12:10am 
:\
Zeflow 6 Jun, 2018 @ 4:34pm 
func_vehicle
Alkho 30 May, 2018 @ 6:00am 
will there be allied tanks?