Arma 3
63 ratings
Floating Objects DEMO- RE-UPLOAD
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Altis
File Size
Posted
178.906 KB
15 May, 2018 @ 11:26pm
1 Change Note ( view )

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Floating Objects DEMO- RE-UPLOAD

In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 items
Anomaly Series
22 items
Description
RE-UPLOAD
For some reason i can't update the previously uploaded version.
This is a RE-UPLOAD.

If you like this script don't forget to rate, share or provide feed-back. Thank you!


If you have plans for a sci-fi mission and you want to have objects levitating/float you can use this script.

* Demo mission on ALTIS.
* Tested on dedicated
* Un-pbo or Un-zip the mission and read the comments or watch the video tutorial for more information.

Direct Download link:
https://aliascartoons.com/

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

My Twitter account
https://twitter.com/ALIAScartoons

Other Scripts
http://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1123074587

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!

Popular Discussions View All (1)
0
22 May, 2023 @ 4:16pm
Need help
[uS] mattoSeaLS
17 Comments
Mr. K 13 Mar @ 10:39am 
The links dont work, they send me to strange chinese websides or warn me about hazards
Also the scenario doesnt show in game...
MrCheese 23 Dec, 2024 @ 2:49pm 
Is there any possibility of turning this script into a module? I think that it would make it a lot easier to use.
ALIAScartoons  [author] 4 Jul, 2022 @ 12:42am 
@Recaldy
Yes, the script needs a bit of editing. Tho i would need to have a look to tell what to edit and i don't know when i am going to have time to do that.
Recaldy 1 Jul, 2022 @ 3:52pm 
Love this script. There a way for the object to keep the angle I have moved it into the editor? (car spinning upright etc?)
ALIAScartoons  [author] 18 Nov, 2021 @ 5:33am 
@JILET
It should work, place an object, name it and run the script using that name via debug console
Gökhan 18 Nov, 2021 @ 4:27am 
Does these work with zeus?
ALIAScartoons  [author] 9 Oct, 2021 @ 10:24am 
@Predator14
No. You would need a script like mine to do the job. However i don't think my script will work for underwater stuff. I think Johnyboy or someone else adapted the script to work underwater.
Predator14 9 Oct, 2021 @ 8:03am 
arma 3 float the corpses in the water?
Monkeyallen 9 Oct, 2019 @ 6:49am 
one thing that worked for me was to set pos the object after the mission starts, once the mission?script kicks in, it has no effect on collision.
ALIAScartoons  [author] 9 Oct, 2019 @ 12:28am 
@Monkeyallen
To ignore the terrain slope/gradient the reference should be water surface ASL, try placing the object in Eden disabling the option for object to follow terrain, i don't think this will fix it but worth trying, i will have a look myself when i have time.
Next step will be to edit the script and test, i might have used ATL to procure position for the object and that could translate in off center rotation as well.