Age of Wonders III

Age of Wonders III

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Description
Thanks to all the modder
Items (26)
Age of Wardrobe Extended
Created by Petra-DF
REQUIRES GOLDEN REALMS AND ETERNAL LORDS DLCS! Add more content to leader creation: -64 new backgrounds to select for leaders. Now in total there are 89 unique backgrounds. -Enables all outfits for all classes. -9 new hairstyles for Goblin females. -4 new ...
Beastman Dwelling
Created by Eomolch
This mod adds a new dwelling to the game: The Beastman Dwelling. It fearures 4 new units and gives a new home to the vanilla game Kobold unit. The dwelling is fully functional, so apart from some polishing the mod is already finished :) There are still som...
Corrupt the Source - Extensions
Created by Gloweye
A Corrupted version of the Inn, called the Haunted Inn, is implemented, and a Cleansed version of Well of Souls, called the Well of Life. A Cleanse the Source spell will reverse Corrupt the Source. Well of Life, Haunted Inn, Corrupted Farm and Corrupted Sp...
Dark Elf Dwelling
Created by Gloweye
Adds a Dark Elf Dwelling into the game, as specified on the Wiki: http://age-of-wonders-3.wikia.com/wiki/User_blog:Gloweye/Suggestion_-_Dark_Elf_Dwelling It spawns in the RMG, but only on the underground layer. It's not guaranteed to spawn, so don't compla...
Decodence - Leader Customizations
Created by Charlatan
Decodence Mod: Leader Customizations This part of Decodence contains a collection of new Leader Customization Options! = BASE DECODENCE MOD - LARGE COLLECTION OF MAP EDITOR FEATURES = http://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=520692430 = OPTION...
Empire Building Mod
Created by Der Mentat
As the title says the main purpose of this Mod is to bring more depth to the Empire Building aspect of Age of Wonders. This includes as an essential part an expansion of the concept of Mythical City Upgrades – but the Mod contains also a lot of other conte...
Empire Building Mod Hero Compatibility v2.0
Created by Der Mentat
This is a reduced version of the Empire Building Mod that doesn't change heroes. Thus it should be compatible with most mods that modify hero upgrades (as Eomolchs Hero Development Mod). It replaces the old Hero Compatibility EBM and fixes bugs, improves b...
Extended Settings - More Game and Map Setting Options
Created by Samurai190
UPDATE 1.3 adds: Added a new Map Type - Single Continent (quite chaotic) Added Starting Expenses options Added various new Game Speed options in RC:x% CGR:x% format Increased the max number of minutes for Turn Timer to 255 Seals of Power - Increased Seals ...
Extra Support Units
Adds new, tier 3 mounted support units to each race's core lineup (the Frostlings get a new t3 cavalry unit instead). Each unit has at least 1 new, unique ability, a new icon and modified textures for a new look. Direct downloads can be found in the OP of ...
Hero Development Mod
Created by Eomolch
The goal of this mod is to make hero development more interesting and diverse. What I mean by this is that I wanted to get away from my usual routine, which usually was “make every hero a ranged dps unless it is a warlord”. So I introduced 3 specialization...
Hero Professions Mod
Created by Eomolch
This mod reworks the racial hero upgrades from my hero development mod and replaces them with three different mutual exclusive upgrade paths. The new hero upgrades are unlocked by choosing one of three professions and can be learned at levels 1,2,4,6,8,10 ...
More Colors for Coat of Arms
Created by Nolan Kotulan
This mod adds 1 grey and 20 carefully selected vanilla friendly colors for coat of arms. Colors remain different enough from each other as well as from vanilla ones to avoid any confusion. These colors have also been chosen to perfectly fit the vanilla gam...
Movement Orders First
Created by leon feargus
This mod changes the priority order for events so that 'An army requires your orders' events appear before 'Select a skill to research' and 'Select production for xxx' events. I have changed 'Hero Join' events so that they still have priority over movement...
PBEM & Single player Balance Mod 1.31
Created by Zaskow
1.31 version was released! 1.3 Changelog What is the PBEM & Single player balance mod? The PBEM & Single player balance mod aims to balance the game for PBEM and single play, that is to say to make it possible for any combination of class/race/specialisati...
PBEM Balance for Empire Building Mod
Created by Der Mentat
This mod makes the Empire Building Mod compatible with the PBEM Balance Mod from hilliadan and Zaskow. Currently it’s based on v1.2.8. You need the PBEM and Single Player Balance Mod as well as the Empire Building Mod to use this mod. Of course the additio...
Racial Class Unit Reskin
This mod reskins the Racial Class units in the game, to give them more character, and make them easier to distinguish. Direct download can be found in the OP of this thread: Official Forums Link Units reskinned in this version: Arch Druid's Hunters & Shama...
Racial Heritage Mod
Created by Eomolch
This mod aims to add subfactions to each race, one for good and one for evil alignment (production isn't tied to alignment though). This includes 4 new units (2 per subfaction) which are unlocked in separate and mutual exclusive building chains that give s...
Racial Reinforcements
Created by Axios
Forward Note Now when called for I am always ready to get 'stuck' in with the men, feel their pain as if it were my own. This is an important trait of leadership as I'm sure you have gathered already from this tome. Why on my last campaign I had to make do...
Racial Watchtowers
Created by iHunterKiller
New watchtower graphics for each faction. Deployable by your faction specific builder and also placed by the RMG on thematically appropriate terrain. Please test it out and see if towers are placed logically. See change notes for more info....
Structure Reward Variety
Created by Godzillamancer
This is a fairly simple mod that expands the possible unit rewards for clearing some low-level sites. By default, the Great Farm can only give you a reward of a Warg, Boar or Tiger. This mod expands that to also have a chance for any of the other non-evolv...
The Old Man and the Sea
Created by Eomolch
This mod aims to enrich the water content of the game and increase the relevance of sea units and ships. This is the 2.00 version of the mod which is now featureing an additional sea dwelling as well as mythical city upgrades for the new water structures. ...
Triumphant Heroes
Adds 35 new recruitable heroes to the game! Direct downloads can be found in the OP of this thread: Official Forums Link All names are English, Russian, French and German right now, if you'd like to help with translating into Polish, then let me know! Big ...
Bigger Regiments
Created by Inviktys
An aesthetics mod that increases the number of troops per unit New Formation Types Regiments - 27 ordered troops Hordes - 27 disorderly troops Wedge - 10 , 7, and 3 orderly troops Monsters - 7 disorderly troops Pack - 16 disorderly troops Goblin - 45 disor...
Epic Creatures Regiments
Created by Inviktys
An aesthetics mod to increase the number of troops per unit. Epic Creatures series of mods will return some of the high tier units back to the original count as per the Recommendations of JaredFinn. If you have recommendations please comment and I'll add y...
Bigger Regiments + Racial Unit Reskin Compatibility Patch
Created by Inviktys
A compatibility patch for Racial Unit Reskin and Bigger Regiments mods **********************Will require both mods and this patch to work.*********************** A huge thank you to Tibbles for letting me make this! More compatibility patches will be comi...
Bigger Regiments + Racial Reinforcements
Created by Inviktys
A compatibility patch for Racial Reinforcements and Bigger Regiments mods **********************Will require both mods and this patch to work.*********************** A huge thank you to Axios for letting me make this! More compatibility patches will be com...