Call of Duty: Black Ops III

Call of Duty: Black Ops III

2,529 ratings
FRIGID
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File Size
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5.650 GB
22 Jun, 2019 @ 11:37pm
24 Jun, 2020 @ 6:26pm
22 Change Notes ( view )

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FRIGID

Description
A secret Group 935 base located in the Arctic region. Many years after the war, as part of Operation Paperclip, the US discovered intel on the top secret base and decided to continue the research and expand the base with the help of their new Nazi allies. Who knows what mysteries lay beneath the ice...


If you enjoyed this map please consider making a donation to the creators to show your appreciation it would mean a lot, make sure to mention it's for Frigid - https://www.paypal.me/mdorning234


Features:

- Main EE
- Side EEs
- Challenges
- Sidestepping/Stumbling/Rolling zombie behaviours from SOE/Ascension
- Panzer Soldat + Nova Crawlers + Custom Hellhounds
- Custom weapons (mostly updated BO1 loadout)
- Wonder Weapons including the Winter's Howl MK2, Scavenger, OIP, Gershes, Elemental Raygun MK2s, Tundragun and buildable DG4s
- Boss fight


Credits:

HarryBo21 for massive help including the majority of the scripts, some weapons, ported fx and testing
Flipthebit for scripting the final boss fight and original version of the Winter's Howl MK2, and assistance with the Elemental MK buildable functionality
MakeCents for scripting some of the main EE steps
Tito for help with the original BO1 weapons and the acquisition of some models
Redspace for (originally) scripting the Host boss
Zeroy for help troubleshooting early on in development and the acquisition of some models
CHN for the original blockout for the Five pig room and a few Five based prefabs
WarMachine for the name of the map, inspiration for the setting and guardtower prefab (mainly added as a homage to the original 'Frigid')
DTZxPorter for creating Wraith
Matarra for original teleporting script
ProRevenge for his updated Ray Gun
uptownpapi25 for his custom video tutorial
Tatsu for porting some BO3 models
Scobalula for his duel render tut/help and for creating Greyhound
Kabe for his continuous dog spawning script
Azsry for his custom slide animation tutorial
TheSkyeLord for his BO4 ports
RDV for his reverb tutorial

Also if you liked this map check out my other maps Area 51 and Atlahua-
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1965644944

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2247561783

Follow me https://twitter.com/steviewonder087 for updates on future maps.
Popular Discussions View All (6)
37
3
28 Jun, 2024 @ 4:57am
EE/Map Guide
steviewonder87
15
4 Jan, 2022 @ 8:57am
[Guide] Get all 4 elemental Mk2
Pinouse
0
7 Apr, 2023 @ 11:02am
Translation to Spanish
DIVINIUM115
298 Comments
Admiral Oink 8 Jul @ 2:23am 
Definitely could use an update. Using the UEM really shows how weak the wall weapons are, box weapons from UEM feel way more balanced. Other's have also said the Wonder Weapons get broken while using UEM.
Itseddie 15 Jun @ 9:52pm 
Solid map with a custom wonder weapon that destroys panzers with ease is always a blast! There is a bunch of doors however certain gumballs can help resolve that problem. Also the thundergun being modified was a nice touch.
NateFigs 24 May @ 2:20am 
my wife left me
chiggen 24 May @ 2:19am 
the ee for this map is actually awful also way too many doors
todynody30 10 May @ 11:44am 
great map.the use of color in this was amazing !!
Mael 13 Mar @ 6:54pm 
Question, can you tell me where the shield and ragnarok parts are?
A Literal Spider 9 Mar @ 8:28pm 
I know this is going for the classic horror vibes of WaW and Black Ops 1


But was it necessary to include real footage of a mutilated dog head being experimented on?
Nevera 10 Feb @ 7:58pm 
Great map but some issues

- using UEM (ultimate experience) entirely breaks all of the 4 elemental MKII's. an easy fix is to just make them all accessible using normal PaP'd weapons

- Doors-a-plenty! almost like the creator of the map had gobblegums in mind. not to mention a gross majority are over 1000 points.
Appolsap 8 Feb @ 4:44pm 
ja
B1Prime00 4 Feb @ 11:59am 
cool map but. there is a weird bug where the shadows animate at 1fps??