Rivals of Aether

Rivals of Aether

149 ratings
Mechlair
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30 Nov, 2019 @ 10:10am
22 Sep, 2024 @ 10:49am
39 Change Notes ( view )

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Mechlair

Description
Clairen from another timeline, where the plans to have her go back in time were thwarted by Loxodont, who captured her and turned her into a forever loyal cyborg.

As the name and visuals imply, her moveset takes a lot after Clairen's; she is the Roy to Clairen's Marth, and as such, her sweetspots work much like Roy's, being on the base of the sword instead of at the tip. This and Down-B are her main mechanics!
Upon being hit by Mechlair's sweetspots, foes get burnt. Burning opponents take extra damage and stun from future supercharged hits — the more... reverse-tipper? hits (I like to call them hilters!) you can land before they stop burning, the more bonuses you get!
  • N-Air is a two-hit move, and it's not hard to get both of its charged hits. Use this to your advantage!
  • Though the burning effect may have a pretty short duration, its timer won't tick if the opponent is teching, in hitstun or in tumble — keep the hits coming!
Her Down-B summons a multi-purpose energy ball.
Smacking it speeds up the attack that hit it and sends it flying away; it'll hit opponents in its path, allowing you to start combos!
Press Down-B a second time to call it back to Mechlair! During its return, it has a strong hitbox, and it'll give you a momentum boost once it reaches you! But careful — if the opponent's hit the ball right before you attempt to call it, chances are it won't work out for you!

Also worth noting that Neutral-B has two throws: upward and downward.
Side-B can be cancelled by pressing (or holding) parry during startup.
Up-B can be angled by holding up and a direction, and you can turn around at the start by pressing backward.

Special thanks to Ch4osCrack3r, Thundrex, Supersonic, Bar-kun, JPEG Warrior and Ambi! I couldn't have done this without y'all!

Hope you like the character! If you do, please spread the word and give me feedback below!
40 Comments
Lukenuke2011 28 May @ 2:09pm 
i have a cool taunt idea for this character. whenever you crouch down and do the down taunt the character should be able to kneel down to a statue of loxodont but when your in a stage that has loxodont in it the statue shouldnt be there.
VinnyCent 6 Sep, 2024 @ 10:43pm 
fair looks awkward and personally, doesnt match the kind of oomf that it delivers
Christopher Jobin 12 Mar, 2022 @ 10:00pm 
Side b sends me into an infinite speed launch, please help.
HoboSorcerer 13 May, 2021 @ 1:55pm 
Looking back on this character now, it's a shame that there isn't a similarly reworked variant for Zetterburn. He could benefit greatly from something more interactive with his gameplay mechanics.
Trashzone 14 Dec, 2020 @ 7:33am 
Sick! I can't wait to try her out again. Been a while since I've played.
oooBeniooo 11 Dec, 2020 @ 12:50am 
I played this character a lot and it's very good, however you need time and commitment to learn how to use their tools because when I started, I was loosing to cpus and I killed with grab+f smash at around 170%
Samuel 30 Nov, 2020 @ 9:48pm 
Just played against a good Mechlair for my first time. Some notes:
•I really like the UpSpecial. It cements Mechlair's niche, in my mind.
•Parrying the energy orb should put into extended parry stun. If not always, then at least when parrying the recall. That move can be really oppressive, so making the punish rewarding is big.
•Something about Jab feels really janky. Not sure what it needs, but I think it has to do with the small/non-existent knockback and hitstun. Sorry I'm not being more helpful on that front.
SpittyKitty420 17 Oct, 2020 @ 12:23am 
Just wanted to mention that clairen's side special sends her slightly up in the air to account for ledges. I don't know if that was an intentional change or not, but just figured I'd mention it bc it makes her recovery a bit worse
FlopFish 13 Oct, 2020 @ 7:04pm 
YEEEEEEEEEES!!!
HaZardNG 13 Oct, 2020 @ 6:32pm 
Its finished? Lets fucking Gooooooooooooooooooooooooooooooooooo!!!!!!!!!