Stormworks: Build and Rescue

Stormworks: Build and Rescue

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MV Cinti
   
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5 Jan, 2020 @ 2:08pm
23 Jan, 2020 @ 12:31pm
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MV Cinti

Description


Please check out the updated version of this vessel:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2247391930


The MV Cinti is an advanced SAR vessel which can be utilized for a variety of tasks. She can sail at about 23 knots in calm seas and has about a medium range to her. She can handle rough seas quite well though and should re-errect herself if she ever capsizes.

The following Passages will instruct you how to use the various complex systems of the vessel and provide a brief understanding of the underlying design principles.

Engine Startup
1. Turn ON the compressor (yellow box, rear section of the engine room)
2. Turn ON the "fuel oil pump" for both the port and the starboard engine (one of the keybuttons on the side of the engines)
3. Turn ON the "coolant pump" for both engines (keybutton on the floor right in front of the engines)
4. WAIT until the air pressure gauges reads >160psi (big dial between both engines)
5. Fully OPEN the starter valve on ONE of the engines (throttle lever in front of the engines)
6. Engine should start up, once the engine's status indicator turns green, CLOSE the starter valve of that engine (this is important, otherwise there's not enough pressure to start the second engine!)
7. WAIT until the air pressure reaches >160 psi again.
8. Fully OPEN the starter valve of the second engine.
9. Once that engine's status light is green, CLOSE the starter valve again.
10. Switch ON the alternators of both engines (small switches on the electrical panel, front right in the engine room)

keep the compressor ON, otherwise your foghorn won't work



The engine room houses two main diesel engines, a generator and the air compressor for starting the engines and operating the foghorn. In the aft section of the engine room, you'll find the emergency hatch and access to the keel section of the vessel. On the port side, you'll find the generator, which can be used to generate electricity while at anchor and the main engines shut off.


On the starboard side of the vessel you'll find the Kaeser maritime compressor, which is used to provide the air pressure to start the main engines. Make sure to switch on the master switch of the compressor upon entering the engine room.


On the walls next to the engines you'll find both the engine instruments and the fuel-oil valves. To start the engines, make sure that both fuel pumps are turned on and either the fore or aft tank fuel valves are open. Also ensure that the wastegate valves are opened, especially when sailing in rough seas. The wastegate valves allow water and other substances to be filtered out from the fuel supply and drained into the bilge of the ship.


The coolant pumps for the engines are mounted below the floorboard in front of the two engines. There's key-switches mounted next to the pumps that turn the pumps on.


Once sufficient air pressure is achieved by the compressor (>160 psi), you can open the starter valve of the first engine. The air pressure from the compressor is thusly utilized to crank over the engine and start up the combustion process. Make sure to shut off the starter valve once the engine is running. You can ensure the engine's operation by checking the status light on the engine's instrument panel. Make sure that the compressed air pressure has recovered to at least 160 psi before starting up the second engine.

At the forward firewall of the engine room you'll find the electrical panel for the vessel. To keep the batteries of the vessel charged, make sure that the engine's alternators are turned on, or tie-in the generator by flicking the generator cut-in switch. You can ensure power production by checking the readout of each of the alternators/generator on the same panel.

Keep the compressor on throughout the duration of your travels, to ensure that the foghorn of the ship is functional.




The layout of the bridge is rather straight-forward. You'll find the helm on the port side of the vessel and the seat for the chief of operations on the starboard side. There's a chart table on the port side and the main electricity panel on the starboard side. The helm controls are self-explanatory. You can use W/S to set the throttle, A/D for the steering (provided the emergency steering is disabled), and Left/Right to operate the bow-thrusters. Keys 1+2 can be used to cycle through the gears of the vessel. For best performance, switch to third gear, for best fuel economy, use the fourth gear.


On the main instrument panel of the coo, you'll find two radio sets. The panel on the left is the long-range telephony VHF radio with a push-to-talk button. The panel on the right can be used to operate short-range remote-controlled equipment, like the refuelling cranes on the refinery island. The video screen, mounted on the ceiling, can be used to display the feeds from either the three on-board cameras, or to display radio transmitted signals.


At the navigator's station, you'll find a set of weather instruments, a locator beacon and the chart table. The locator beacon, when turned on, is sending position, heading and altitude on channels 1 to 4 on the designated frequency. Below the chart table you'll find four keypads to select radio frequencies that allow you to track vehicles on the map that send their positions in the same manner as the locator beacon.



To use the crane, make sure to turn on the hydraulic pump first and wait for the pressure to stabilize above 1600 psi. Besides other tasks, you can use the crane to recover the connector from the main towing winch.


On the aft section of the ship, you'll find the refuelling hatch on the port side. Connect the refuelling hose and use the controls of the refuelling panel to select which tanks you wish to fill up. You can extend the refuelling platform for additional space.



The aft section of the ship also houses the steering gear compartment with the emergency rudder controls and the main battery compartment.


There's a standby battery located in the bow storage compartment, which can be used if you ever run low on electricity. There's also recharging ports on both sides of the ship, which hook in to the auxilliary bus of the main fuse box.



If you have water leaking into the ship, it'll all be drained into the bilge and automatically pumped out by four bilge pumps. There's a manual override on the left side of the helm, but you shouldn't be needing it.

There's still one room in the MV Cinti that is not furnished yet. To be honest, I don't really know what to put in there and I'd like to hear your opinion on the matter.

The heating system is decentralized, meaning all heating elements have their own cut-off switches. The circuit breaker for the heaters is switched off by default.

Copyright bs
Do whatever you want with this ship and it's components. Modify it, change it, re-purpose it, copy the microcontrollers and upload it all on the workshop. If you find a way to make this ship better, I want to see it! A heads-up would be nice, because I'd love to check out what you do with this creation.

Go nuts! Have fun!
77 Comments
Brendon Reaper 3 Dec, 2023 @ 11:44am 
i love how detailed your descriptions are plz keep it up!!!
Heavy Gaming 15 Sep, 2020 @ 9:51am 
I don't know why, but the ship sinks after I spawn it.
MrHaaland03 28 Jul, 2020 @ 1:17pm 
Google Docs, if you conect the power from the refuling hatch to the instrument panals inside it will work again!
Vitus  [author] 23 Jul, 2020 @ 10:42am 
Not dead yet, just super busy. Sorry about that. I started working on a turbine version of the Cinti to give her more oompphh, but I simply can't find the time right now. Working ~12h/day
Google Docs 23 Jul, 2020 @ 9:13am 
You cant refuel it anymore, because of a glitch when selecting tanks, but this is the best ship I have ever used in stormworks.
Der Konverter 15 Jul, 2020 @ 12:20pm 
It's a normal boat?
Tmccanna 13 Jul, 2020 @ 10:16am 
i think vitus died
JJT 11 May, 2020 @ 8:20pm 
No, this is a medium range vessel ~50km. For fuel efficiency, use the fourth gear.
Sir. CJ 11 May, 2020 @ 5:17pm 
One thing I did want to know, is this ship able to go to the Arctic in one go?
Sir. CJ 11 May, 2020 @ 2:13pm 
Ah alright. I couldnt really tell I thought there be a R symbol on it but thanks for that.