Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks - it actually works! :) Had no idea the fix was this simple, and thought one had to add entries into the script itself.
However, the buff does not apply to Rictus Stormvermin, which was added as Tier 4.
I don't know because I haven't played Mors Stormvermin.
It should run fine.
In my newer mods I try to integrate into others toys and expect to do so more when things are added to game 3.
I noticed that all Stormvermin units didn't have "scurry away!" ability, is this intentional or something?