RimWorld

RimWorld

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Almost There!
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
19.999 MB
24 Jan, 2021 @ 7:15am
24 Oct, 2022 @ 2:33am
7 Change Notes ( view )

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Almost There!

In 1 collection by roolo
Roolo's mods
10 items
Description
> Cmon guys, we're almost there!
> Nah, it's sleep o'clock.
> But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die!
> Meh, when it's nap time, it's nap time.


Sounds familiar? Then this mod is for you. It adds three buttons to your caravans:
- An "Almost there" button - when your caravan is only x hours away from its goal, it won't stop for resting. x is configurable in the mod settings (the default value is 4 hours away from the target).
- A "Never rest" button. For those that like to have their pawns suffer.
- A "Force sleep" button. Lets the caravan stop and rest immediately. This is different from the vanilla rest button, in that your pawns actually sleep, instead of picking berries and eating :).




Credits
- Chickenplucker made the amazing mod cover art and the animation below.
- JangoD'soul created the button art.
- I did the other stuff.



Frequently asked questions

- Can I add this mid-game? Yes!
- Weren't you retired as a modder, have you returned? I returned to publish this mod but it this doesn't mean I'm completely back in the Rimworld modding scene. I'm still working on my own game (see banner below to check it out). I just had a free afternoon, and had this idea in my mind. Since it's something that has been bothering me ever since I played Rimworld, I thought: why not get it over with once and for all and share it with you guys :). I may create some more of these 'mini mods you never know you missed in your life' in the future.

The game I'm working on right now (with Oskar Potocki) is called Cursed Crew.
Cursed crew is a roguelike crew management game taking place on a 17th century ship in a fantasy setting. You control a captain that needs to keep the ship’s crew alive in a harsh world with environmental hazards, pirates, stowaways, sea monsters and more. More info can be found on the Discord server of our game:

[discord.gg]

You can also check out the Patreon page[www.patreon.com] of Cursed Crew if you'd like to know more, or if you'd like to support us.

We've also set up a Steam page for our game now. Make sure to wishlist it!

Popular Discussions View All (1)
6
19 Nov, 2023 @ 2:52am
1.4 - multiple caravans on the world map with different settings bugs out
Siveen
216 Comments
Bofa Dese 19 Jul @ 6:34am 
@Salty_Pepperpot the RimPy and RimSort mod managers allow you to make local copies, or download directly to local with RimPy via SteamCMD
daffodilistic 17 Jul @ 4:26pm 
The replacement mod is here: https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3515165298

It also applies to vehicles too from the mod description.
Cantaloupe The Clown 17 Jul @ 11:58am 
I have an offline copy, I've uploaded it to google drive here [drive.google.com] for anyone that wants to play it on 1.5
Salty_Pepperpot 17 Jul @ 10:04am 
@HighFlyer96 Mega annoying because I'm hundred hours deep into a 1.5 game, with steam set to the 1.5 rimworld launcher.... now its disappeared. Honestly thought once it was download from workshop it'd be safe on my pc too! Any advice for setting up an offline repository for the rest of the mods im running?
Salty_Pepperpot 17 Jul @ 10:01am 
Look like the version for 1.5 has vaporised anyone got an offline copy?
HighFlyer96 17 Jul @ 6:53am 
Why was the 1.5 version deleted from the workshop instead of just the 1.6 tag removed? Instead of just leaving it as is, and letting people understand not to use an outdated mod without testing, it got removed punishing all the 1.5 players in the process.
Theoma 16 Jul @ 12:17pm 
@Sir Zorba had the same issue
Rovstam 15 Jul @ 10:37am 
Just wait for the damn think to update god christ
Sir Zorba 14 Jul @ 10:33pm 
@Daleth the guy hosting the 1.6 version took it down temporarily because there was a bug of some kind that completely broke caravans. They would form properly then just get stuck in limbo the second they walked off the map.
Daleth 14 Jul @ 9:12pm 
The link in the last post isn't working but it is a 1.6 version of the mod. I have a copy of it but I don't know if it's okay to share it publicly. If anybody wants it just add me as a friend. Also I'm adding the previous poster as a friend to see if they know what happened to the link. I opened up the DLL file and it doesn't seem to be a virus or anything.