RimWorld

RimWorld

3,945 ratings
RPG Style Inventory Revamped
8
6
8
12
6
8
5
4
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.801 MB
6 May, 2021 @ 8:26am
13 Jul @ 6:10am
37 Change Notes ( view )

Subscribe to download
RPG Style Inventory Revamped

Description
[V4.1] RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask.
Orginal mod: RPG Style Inventory by Sandy.

So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was greatly unsatisfied with how it treated empty space. And I didn't really hate the "new" layout, I just thought it was unfinished and could be better. So I've collected the most of issues that mod had and addressed them in that fork.

Features
- none of the slots are hardcoded. They're still pre-defined, but through xml-defs;
- mod figures out empty columns and rows of slots and removes them;
- anchor mechanic helps the mod to deal with "mosaic" empty spaces between slots, making it look more consolidated;
- gear that didn't fit in the slots now displayed as a separate list of items;
- an option to RETURN "NEW" LAYOUT (called "simplified" in that mod, the "simple" switch). Hey, not everyone hated it. In fact, a lot of people that used alien races liked it. That's why I've made it possible to save the flag state on race-by-race basis, so you can look at normal pawns using classic layout, and at exotic ones using simplified layout;
- you can now see, which slots are available to you, mod will show empty slots for them. Mod doesn't show slots for items that don't exist in your game, but you can enable it in options if you wish so. Mod also doesn't display undefined slots;
- border is thinner (so it fits default background) and color codes can be changed or disabled;
- a separate healthbar that is displayed over an item. You still can return the old "background" healthbar in options;
- it's now visible if item takes more than one slot;

The same way as with original mod, it's completely cosmetic, neither adds or removes anything, so it's completely safe to add or remove midgame.
That said, this mod is still purely cosmetic, just like original mod. It doesn't add any additional interactions with items and inventory.

Relation to other mods
- it still doesn't require any mods to work;
- it's compatible with A Rimworld of Magic (due to integration patch made by an author himself in original mod);
- it's compatible with Combat Extended, but I'm not sure how well. I've made a compatibility patch myself, but didn't really test it because I never played CE. So feedback is welcome;
- I've reused color selector from Quality Colors mod by legodude17, so here's a credit.
- it's compatible with sidearms;
- compatible with MP using this compatibility mod.

languages
Languages that was updated for revamped version:
- engrish;
- chinese simplified by gaogzs, wycac;

External links: github[github.com]
Popular Discussions View All (4)
96
13 Jul @ 6:23am
PINNED: Issues and stuff
avil
9
2 May, 2024 @ 5:36am
Suggestions for this amazing mod
fabio.pinhao.mello
1
31 Oct, 2024 @ 9:11am
Feature request
King brus
716 Comments
avil  [author] 9 hours ago 
No. I tried hard to keep all the checks in place. If you can do it it's a bug.
吱吱宸 9 hours ago 
Just want to ask politely, will this mod cause weapons that are supposed to be locked (such as the warriors in the protect the nobles quest) to be unequipped by me?
Torkkar 20 Jul @ 8:02pm 
so this seems like the place to ask I'm looking for a mod that allows for the use of 2 utility slot items preferably custom number, namely a Belt slot and a Back slot items and a headset with a helmet cause why a Marine helmet lacks and integrated gunlink is beyond me.

Really love this mod too its a must have for this game clean clear and easy to read whats not to love about this work?
Max 20 Jul @ 1:35pm 
thanks :FFVIbouquet::FFVIbouquet::FFVIbouquet:
Turk 19 Jul @ 12:49pm 
Only thing I hate, is that I constantly try to drag equipment into the empty slots. Heh.
Nanban Jim 19 Jul @ 9:44am 
Thank you for making the inventory screen pretty again!
give me games on GoG 19 Jul @ 6:14am 
Awesome mod
VitaKaninen 18 Jul @ 6:52am 
Thanks!
avil  [author] 18 Jul @ 6:51am 
yeah, that's duable.
VitaKaninen 18 Jul @ 6:51am 
Could you make it so that the setting to "show list" in the gear tab remembers the setting between games? Or maybe let us set a default in the mod options?