Oxygen Not Included

Oxygen Not Included

336 ratings
High Pressure Applications
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2.805 MB
9 May, 2022 @ 6:01pm
21 Nov, 2024 @ 3:24pm
16 Change Notes ( view )

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High Pressure Applications

In 1 collection by Ronivan
Ronivan's Mods
13 items
Description



Other Mods I recommend:
Sgt_Imalas mods
Pether.pg mods


Mod Version: 1.2.1



READ THE DESCRIPTION BEFORE COMMENTING ANY ISSUE
Also do always check if the mod version shown inside the game mod menu match the version of the mod shown up here.

This was based on Super Corgi mod Pressurized Pipes, from which I took the model for developing my own idea of High Pressure Application, expanding it with unique artwork for High Pressure Gas/Liquid Pipes and Bridges. Also this mod include new buildings, like the Decompressing Gas/Liquid Valves and High Pressure Gas/Liquid Pumps.




Important Information
The Pressurized pipes are unique in terms that they have their own exclusive capacity, while keeping the original game pipes untouched. This mod has an in-game mod menu for detailed configuration. See the the picture bellow:

Keep in mind that the settings for gas/liquid capacity are also tied to the Pumps, and any change will also affect their working Capacity as well their Power Usage. Refers to the building pictures in the upper section for more information. Other gas/liquid related buildings such as the Conduit Teleporters (Sender and Receiver), and rocketry ports were all updated to work with the maxium capacity of the high pressure pipes.

There are also limitations regarding how the pressurized pipes work. See the picture bellow as to how their are not supposed to be used, as well as a good model for use:


The source code, and also all art related works, can be downloaded here: Google Drive[drive.google.com]
Sorry I don't like Github, so I will keep this one updated.

Special Thanks
I want to give many hugs to Super Corgi for coming up with the idea, as well as sharing his source code through his Github[github.com] page.
This mod uses PLib library by Peter Han to create in-game Option menus. It is available under the MIT License and you can find it here Github[github.com]
Big thanks to Petherhaneve for sharing this library to the community!



!!! IT CRASHES !!!
If you are experiencing crashes, before posting any comments, confirm this check list:
  • Check if the mod version presented here in the description match the mod version in the game.
  • IF mod versions don't match, use Mod Updater to force it to update. You can find the
    Mod Updater here on workshop: https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2018291283
  • Check if its not mod conflict. Disable all mods but leave this one active, then restart the game.

    IF everything else above fails, then proceed to post a comment, but remember to share the following information:
  • Game Version: It's Vanilla Base Game, Spaced Out or Beta Test Branch.
  • Condition: It's Crashing during start game load screen, during save load or during gameplay itself.
  • Crash log: its the short crash log provided in the crash screen. Copy it and paste in the comments. if its too
    long, you can post it using Pastebin [pastebin.com], then share the link in the comment.




    Like my mods? Consider making a donation!
    [ko-fi.com]
338 Comments
Pholith 6 hours ago 
Okay thanks for the info !
I have not a lot of time theses days, but stg_ilamas is really helping. I'll fix it and upload as a new steam mod as soon as possible
El3m3nTor 9 hours ago 
Ahh no.. noticed a crash between High pressure and Fixes and Tweaks. Wow Pholith, that's awesome. Kudos for the effort, Ronivan deserves his own character in the game!
Pholith 13 Jul @ 12:30am 
Hello ! Okay I'll look at this bug
launghe88 11 Jul @ 1:02pm 
Please update for Prehistoric DLC, mod causes crashes mid game when attached to automation (pressure sensor)
Rodrigues 28 Jun @ 6:08am 
Pholith -Thank you! Despite the criticism saying we’re only concerned about making the mod work,
I see it differently: it’s about not letting your years of work fade into oblivion. By keeping your creations alive, we make sure your name echoes while we’re still here.
It’s common knowledge that many stop updating their work, and we often don’t know why.
Fate wanted us to know about his passing. Just like KI5 is to Zomboid,Ronivan was to us in Oxygen Not Included.
If I had known, I would have kept your work alive.
But I’m grateful to those who stepped up — I know he would’ve agreed.He was passionate about what he did.Keeping his work alive means keeping him alive in our memories.

Thank you, Ronivan. Rest in peace, my friend.
Pholith 17 Jun @ 12:50pm 
The mod works well on last update. If there are issues I'll continue to maintain the mod
HatTieuGaming 14 Jun @ 7:59pm 
update, please
豹子头林冲在此 5 Jun @ 10:30pm 
没想到作者离世了,去年我还做了高压管道与储液库mod的汉化,想联系作者但是因为太过懒狗就只是留着自用了。今天回归玩游戏没想到看到这种消息,希望大佬天堂安息。
Rodrigues 2 Jun @ 10:54am 
He left the source code behind. One of the modders he was in touch with was Sgt_Imalas — I don’t know if he’ll be able or willing to carry it on. But honestly, it would be an act of respect and love to keep his mods alive. Not because it would benefit us, but because this game was something he deeply loved. Even while battling illness, he kept creating, pouring his passion into every line of code. Sadly, the project he was working on is something we’ll never get the chance to see. But what he left behind — we can keep alive, for him. As a way to honor his dedication, his passion, and the mark he left on this community.