RimWorld

RimWorld

67 ratings
Mechanitors can wear hats too!
   
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Mod, 1.4, 1.5
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181.785 KB
26 Oct, 2022 @ 10:47pm
13 Apr, 2024 @ 7:07am
5 Change Notes ( view )
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Mechanitors can wear hats too!

Description
Mechanitor headsets and arrays don't allow them to wear hats, even though they are small equipment. I decided to solve this and be sleep deprived tomorrow. I used the almost abanoned eyewear layer for the small mechanitor headgear. This means they can't be used with blindfolds. A small price for greatness.

I also specified that mechanitors helmets cover the eyewear layer too, this is to avoid stacking different mechanoids headgears and messing with the balance.



Airwire headset, Array headset and Integrator headset now only cover the eyes bodyparts and use the eyeWear layer. They also now render under hats (most of the time)

Mechcommander helmet and Mechlord helmets now use the eyeWear layer too. This is only to avoid stacking mechanitor headsets and helmets together.

Only in 1.4: Becuase of vanilla limitations, I added a button that shows up on your mechanitor when wearing a headset. It allows you to switch the headset to be on front or back of the pawn. On front it will maintain hair but will be drawn on top of the hats. On back it will be drawn under the hat, but if no hat is wore it will make hair dissapear. Switch as many times as you would like.

1.5: Vanilla apparel draw layers now support multilayered apparel without weird graphics. Vanilla Expanded Framework is no longer required for 1.5.



An error appears on startup. Something about a label being wrong?

It is a false positive error that appears from Vanilla Expanded Framework. It is harmless and will not affect your game in any way. It is safe to ignore.

Can you add this mid savegame?

I tested this mod using my personal savegame and I had no problems. Should work fine for you too.




[discord.gg] I have a discord server I share with other modders friends! Find me there

[ko-fi.com] If you wish, you can support me through Kofi. It would be highly appreciated!
37 Comments
Mlie 22 Jul @ 1:17am 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2599504692
szmtex 17 Jul @ 2:57pm 
what was the point of doing temp update? This one works no problem, not one error
Daklin 15 Jul @ 12:53pm 
I'm lookin forward to this getting updated, this is such a great mod
北巷栀酒 13 Jul @ 8:35pm 
1.6?
Dylancd 12 Jul @ 7:05am 
1.6 pls
MangoCobra 24 May @ 8:12pm 
Can you make the gunlink use the eyware spot?
Avericat  [author] 13 Apr, 2024 @ 7:10am 
Updated: Vanilla apparel draw layers now support multilayered apparel without weird graphics. Vanilla Expanded Framework is no longer required for 1.5 and there are no more unecessary gizmos for mechanitor's headsets.
L. Velociraptor 12 Apr, 2024 @ 3:39pm 
Oooh thanks Avericat for looking into an update! I am also an enjoyer of your mod and really appreciate all the hard work!
Avericat  [author] 12 Apr, 2024 @ 3:39am 
That's a very respectful way of asking for an update, thanks. I will get to it soonish, this weekend probs.